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https://github.com/henkelmax/dynamic-render-distance
Dynamically adjusts the render distance based on the servers performance.
https://github.com/henkelmax/dynamic-render-distance
fabric fabric-api fabric-mod minecraft mod
Last synced: 2 months ago
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Dynamically adjusts the render distance based on the servers performance.
- Host: GitHub
- URL: https://github.com/henkelmax/dynamic-render-distance
- Owner: henkelmax
- Created: 2021-07-25T14:48:24.000Z (over 3 years ago)
- Default Branch: master
- Last Pushed: 2022-12-16T11:25:48.000Z (about 2 years ago)
- Last Synced: 2023-03-04T00:13:01.603Z (almost 2 years ago)
- Topics: fabric, fabric-api, fabric-mod, minecraft, mod
- Language: Java
- Homepage:
- Size: 97.7 KB
- Stars: 12
- Watchers: 3
- Forks: 1
- Open Issues: 1
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Metadata Files:
- Readme: readme.md
- Changelog: changelog.md
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README
![](http://cf.way2muchnoise.eu/full_508083_downloads.svg) ![](http://cf.way2muchnoise.eu/versions/508083.svg)
# Dynamic Render Distance
## Links
- [CurseForge](https://www.curseforge.com/minecraft/mc-mods/dynamic-render-distance)
- [FAQ](https://modrepo.de/minecraft/renderdistance/faq)---
This is a server side only fabric mod, that dynamically adjusts the render and simulation distance based on the servers performance.
## Config Options
Name | Default Value | Description
---|---|---
min_mspt | `30` | The lower threshold in mspt when the mod starts increasing the render/simulation distance
max_mspt | `40` | The upper threshold in mspt when the mod starts decreasing the render/simulation distance
tick_interval | `200` | The interval of the mspt check
min_render_distance | `10` | The minimum render distance the server can have
max_render_distance | `32` | The maximum render distance the server can have
min_simulation_distance | `10` | The minimum simulation distance the server can have
max_simulation_distance | `32` | The maximum simulation distance the server can have
render_to_simulation_ratio | `2` | The ratio between simulation and render distance
fixed_render_distance | `0` | The fixed render distance; 0 means dynamic render distance
fixed_simulation_distance | `0` | The fixed simulation distance; 0 means dynamic simulation distance## Commands
`/renderdistance current` shows you the current simulation and render distance (Can be executed by non OP players as well)
`/renderdistance fixed ratio|render|simulation |auto` sets the render/simulation distance or ratio to a fixed value
`/renderdistance limit render|simulation ` sets minimum and maximum render/simulation distance
`/renderdistance mspt` shows the average MSPT over the last interval
`/renderdistance tps` shows the average TPS over the last interval