https://github.com/henriquelalves/godotcsgexporter
Godot editor plugin to export CSG Meshes
https://github.com/henriquelalves/godotcsgexporter
addon csg export godot mesh
Last synced: about 1 month ago
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Godot editor plugin to export CSG Meshes
- Host: GitHub
- URL: https://github.com/henriquelalves/godotcsgexporter
- Owner: henriquelalves
- License: mit
- Created: 2020-04-21T18:15:46.000Z (about 5 years ago)
- Default Branch: master
- Last Pushed: 2020-05-02T22:35:09.000Z (almost 5 years ago)
- Last Synced: 2025-02-28T17:46:57.643Z (about 2 months ago)
- Topics: addon, csg, export, godot, mesh
- Language: GDScript
- Size: 2.32 MB
- Stars: 24
- Watchers: 3
- Forks: 4
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# Godot CSG Exporter
*For more addons, check [my GitHub](https://github.com/henriquelalves) and [my itch.io](https://perons.itch.io/) page.*
Godot editor plugin to export CSG Meshes as Wavefront (.obj) files.

For now the plugin is only able to export the raw mesh, not any materials appended to it.
**Disclaimer** To fix the CSGMesh material exporting, I merged mohammedzero43's CSG exporter with some slightly tweaks; the original code can be found here: https://github.com/mohammedzero43/CSGExport-Godot. Thanks for letting me use it!
## How to install
Add the addon on your Godot project (you may copy the addon from this project folder, or install it via AssetLib). Then activate it on the project settings "Plugins" tab.## How to use it
Whenever you click on a root CSGMesh, the addon will add a "Export CSG" button to the Spatial Editor upper bar. This will open a File Dialog popup so you can choose where to save the exported file.
## Why using it
CSG Meshes are quite useful to prototyping and making quick modifications on levels, but sometimes you may want to export the mesh made in Godot so it can be edited in other software (e.g. Blender)