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https://github.com/henry00is/reactivelogic

Source Engine inspired Inputs and Outputs system for Unity.
https://github.com/henry00is/reactivelogic

event-system level-design source-engine unity-package

Last synced: 6 months ago
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Source Engine inspired Inputs and Outputs system for Unity.

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# Reactive Logic for Unity.

Invisible entities that affect the game, such as triggers, math counters and more.

It is inspired by Valve's Inputs and Outputs system of the Source Engine.

![Showcasing Dynamic Lighting and Reactive Logic by switching some light sources](https://raw.githubusercontent.com/wiki/Henry00IS/ReactiveLogic/images/DynamicLightingAndReactiveLogic.gif)

Be sure to check the [Wiki Documentation](https://github.com/Henry00IS/ReactiveLogic/wiki) for more instructions.

## Installation Instructions:

Add the following line to your Unity Package Manager:

![Unity Package Manager](https://user-images.githubusercontent.com/7905726/84954483-c82ba100-b0f5-11ea-9cd0-1cdc24ef2660.png)

`https://github.com/Henry00IS/ReactiveLogic.git`

## Support:

Feel free to join my Discord server and let's talk about it.

[![](https://dcbadge.vercel.app/api/server/sKEvrBwHtq)](https://discord.gg/sKEvrBwHtq)

If you found this package useful, please consider making a donation or supporting me on Patreon. Your donations are a tremendous encouragement for the continued development and support of this package. 😁

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