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https://github.com/herndone/searchandrescueunity

A Search and Rescue prototype that uses Augmented Reality (AR) using the resources available in Unity; a game engine platform. This project sets out to address the difficulties that can arise when conducting search and rescue work i.e., limited human capabilities. The current prototype has the user interface (UI) setup in a way where the rescue worker can navigate and switch through different search methods using buttons. The rescue worker has the ability to track where the grounds searched were already visited using Shaders and a Shader-Graph System in Unity. The ability to communicate between multiple devices and all necessary networking components are currently in the process of being implemented.
https://github.com/herndone/searchandrescueunity

android augmented-reality csharp ios raycasting unity

Last synced: about 2 months ago
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A Search and Rescue prototype that uses Augmented Reality (AR) using the resources available in Unity; a game engine platform. This project sets out to address the difficulties that can arise when conducting search and rescue work i.e., limited human capabilities. The current prototype has the user interface (UI) setup in a way where the rescue worker can navigate and switch through different search methods using buttons. The rescue worker has the ability to track where the grounds searched were already visited using Shaders and a Shader-Graph System in Unity. The ability to communicate between multiple devices and all necessary networking components are currently in the process of being implemented.

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