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https://github.com/hexaengine/hexa.net.directx
A .NET wrapper for DXGI, D3D11, D3D12, DXC and D3DCompiler
https://github.com/hexaengine/hexa.net.directx
bindings codegenerator csharp d3d11 d3d12 directx dxc dxgi wrapper
Last synced: about 1 month ago
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A .NET wrapper for DXGI, D3D11, D3D12, DXC and D3DCompiler
- Host: GitHub
- URL: https://github.com/hexaengine/hexa.net.directx
- Owner: HexaEngine
- License: mit
- Created: 2024-11-02T01:54:58.000Z (3 months ago)
- Default Branch: master
- Last Pushed: 2024-11-04T22:44:46.000Z (3 months ago)
- Last Synced: 2024-12-13T22:14:29.715Z (2 months ago)
- Topics: bindings, codegenerator, csharp, d3d11, d3d12, directx, dxc, dxgi, wrapper
- Language: C#
- Homepage:
- Size: 9.41 MB
- Stars: 2
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE.txt
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README
# Hexa.NET.DirectX
Hexa.NET.DirectX is a .NET wrapper for DirectX, supporting DXGI, D3D11, D3D12, DXC and D3DCompiler
## Installation
You can install Hexa.NET.DirectX via NuGet.
## Usage
See Example project(s).
## Contributing
Contributions are welcome! Please submit a pull request or open an issue for any enhancements or bug fixes.
## License
This project is licensed under the MIT License. See the [LICENSE](https://github.com/HexaEngine/Hexa.NET.DirectX/blob/master/LICENSE.txt) file for details.