https://github.com/hexaengine/hexa.net.shaderc
A C# wrapper for Shaderc
https://github.com/hexaengine/hexa.net.shaderc
bindings codegenerator csharp shaderc wrapper
Last synced: 8 months ago
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A C# wrapper for Shaderc
- Host: GitHub
- URL: https://github.com/hexaengine/hexa.net.shaderc
- Owner: HexaEngine
- License: mit
- Created: 2023-05-13T20:18:55.000Z (over 2 years ago)
- Default Branch: master
- Last Pushed: 2024-11-13T08:58:15.000Z (11 months ago)
- Last Synced: 2024-12-26T04:27:08.202Z (9 months ago)
- Topics: bindings, codegenerator, csharp, shaderc, wrapper
- Language: C#
- Homepage:
- Size: 25.7 MB
- Stars: 1
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE.txt
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README
# Hexa.NET.Shaderc
Hexa.NET.Shaderc is a minimal C# wrapper for the Shaderc library, providing a thin, 1:1 binding to Shaderc's C functions. This wrapper is designed for developers who need direct access to the Shaderc library's functionality from C#, without added complexity or overhead.
## Features
- **Minimal Wrapper**: Provides a direct, 1:1 mapping to the Shaderc C functions, staying true to the original API.
- **Cross-Platform Compatibility**: Works across all platforms supported by Shaderc, including Windows, Linux, Android, and macOS.
- **Pre-Built Native Libraries**: The package includes pre-built native libraries, so you don't need to worry about installing Shaderc separately.## Installation
You can install Hexa.NET.Shaderc via NuGet:
```bash
dotnet add package Hexa.NET.Shaderc
```Alternatively, you can visit the [NuGet package page](https://www.nuget.org/packages/Hexa.NET.Shaderc) and follow the instructions there.
## Contributing
Contributions are welcome! If you encounter any issues or have suggestions for improvements, feel free to open an issue or submit a pull request.
## License
Hexa.NET.Shaderc is licensed under the MIT License. See the [LICENSE](https://github.com/HexaEngine/Hexa.NET.Shaderc/blob/master/LICENSE.txt) file for more information.