https://github.com/hexagram30/agent
Software agent emotional modeling, behavioural simulation, and AI for hexagram30 sentients (players, NPCs, animals, monsters, etc.)
https://github.com/hexagram30/agent
Last synced: 6 months ago
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Software agent emotional modeling, behavioural simulation, and AI for hexagram30 sentients (players, NPCs, animals, monsters, etc.)
- Host: GitHub
- URL: https://github.com/hexagram30/agent
- Owner: hexagram30
- License: apache-2.0
- Created: 2012-06-01T14:14:25.000Z (about 14 years ago)
- Default Branch: master
- Last Pushed: 2019-08-05T03:59:50.000Z (almost 7 years ago)
- Last Synced: 2025-10-22T00:01:50.982Z (8 months ago)
- Language: Clojure
- Homepage:
- Size: 36.9 MB
- Stars: 3
- Watchers: 2
- Forks: 0
- Open Issues: 12
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# hexagram30/agent
*Software agent emotional modeling, behavioural simulation, and AI for hexagramMUSH sentients (players, NPCs, animals, monsters, etc.)*
[![][logo]][logo-large]
## About
The agent library aims to provide everything needed in-game to:
* describe the personal attributes (strengths and weaknesses) of sentients
* describe the beliefs and desires of sentients
* determine the natural compatibilities of sentients (attraction/aversion
based upon personality, beliefs, and desires)
* peovide a means of determining (re)action gradients (depends upon the others
as well as intentions)
* creating and using decision trees
* creating and using problem solvers
The functionality inherited from earlier versions of this library has focused on
personality traits and interactions between personalities. As such, significant
progress has been made in that direction; the remaining features have yet to be
addressed and will require a fair chunk of work.
The reason that personality simulation was worked on first (and for so long) is
that we view this as the critical foundation for properly simulating future
features. For instance, core apsects of a personailty will often come into place
if a sentient is to re-attempt a previously failed path in a decision tree. The
more meaning the path holds. Beliefs, desires, and intetions also play a cricital
role, but similaly, these are deply influenced by the core personality traights.
## Bonus Materials
### Big Five Short Inventory
The Big Five short inventory test displays 10 questions for the user to answer
and then tallies the results, displaying the five-trait break-down at the end.
```
$ lein big-five-short
```
### International Personality Item Pool Inventory
Known more by its short name, the IPIP-NEO, this test also measures facets of
each Big Five personality component. There are several versions you can take:
* Short (10 questions), takes about a minute: `lein ipip-short`
* Long (50 questions), takes about 5 minutes: `lein ipip-long`
* Full (390 questions), takes about 40 minutes: `lein ipip-full`
Like the Big Five inventory, the "OCEAN" results are also displayed. In
addition, this test provides a breakdown on the facets.
## Other Inventories
A long version of the Big Five inventory is in the works.
## Release Notes
* v0.6.1, 2018-08 - Removed old Python code
* v0.6.0, 2018-08 - Brought project into hexagram30 org, renamed project to agent
* v0.5.0, 2013-11 - Migrated to Clojure, renamed project to clj-simulacrum
* v0.4.0, 2012-06 - Renamed project to innoth, code restructuring, added research papers
* v0.3.0, 2007-11 - Movement and interaction based on level of personality compatibility
* v0.2.0, 2006-02 - Renamed to "Emotional Modeling"; initial plans on
game world integration
* v0.1.1, 2005-07 - Added code for developing games around the Rook
world and related stories ("Rook Saga")
* v0.1.0, 2004-09 - Added code for personality simulation
## License
```
Copyright © 2018-2019, Hexagram30
Copyright © 2004-2013, Duncan McGreggor
Apache License, Version 2.0
```
[logo]: https://raw.githubusercontent.com/hexagram30/resources/master/branding/logo/h30-logo-2-long-with-text-x695.png
[logo-large]: https://raw.githubusercontent.com/hexagram30/resources/master/branding/logo/h30-logo-2-long-with-text-x3440.png
[comp-event]: https://github.com/hexagram30/hexagramMUSH/blob/master/src/hexagram30/mush/components/event.clj