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https://github.com/hfcred/among-us-follower
Among Us companion for your VRChat Avatar
https://github.com/hfcred/among-us-follower
among-us avatar prefab vrchat
Last synced: 26 days ago
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Among Us companion for your VRChat Avatar
- Host: GitHub
- URL: https://github.com/hfcred/among-us-follower
- Owner: hfcRed
- License: mit
- Created: 2022-05-01T20:47:41.000Z (over 2 years ago)
- Default Branch: main
- Last Pushed: 2024-05-09T19:51:35.000Z (6 months ago)
- Last Synced: 2024-10-09T21:03:51.800Z (26 days ago)
- Topics: among-us, avatar, prefab, vrchat
- Language: C#
- Homepage:
- Size: 2.15 MB
- Stars: 119
- Watchers: 3
- Forks: 3
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# Among Us Follower
[![Generic badge](https://img.shields.io/badge/Unity-2019.4.31f1+-informational.svg)](https://unity3d.com/unity/whats-new/2019.4.31)
[![Generic badge](https://img.shields.io/github/license/hfcRed/Among-Us-Follower)](https://github.com/hfcRed/Among-Us-Follower/blob/main/LICENSE)
[![Generic badge](https://img.shields.io/github/downloads/hfcRed/Among-Us-Follower/total)](https://github.com/hfcRed/Among-Us-Follower/releases)
[![Generic badge](https://img.shields.io/twitter/follow/hfcRedddd?style=social)](https://twitter.com/hfcRedddd)A very simple, one step set up, self contained crewmate follower.
Models and animations can be changed, you're free to upload your own version of this package both publicly and commercially.
[Showcase](https://youtu.be/HmkJ1Yol2DA)
[![Generic badge](https://img.shields.io/badge/-Download_Unitypackage___-success?style=for-the-badge)](https://github.com/hfcRed/Among-Us-Follower/releases/latest/download/Among_Us_Follower.unitypackage)
## Installation and customization
[Video guide](https://youtu.be/dRy1cG9nCTo)
### Installation
* Drop the "Among Us Follower" prefab onto your Avatar in the hierarchy.
### Customization
* Textures for different colors can be found in the textures folder.
* The Armature of the follower can be scaled.
* Increasing the "Follow Target" weight (base weight 0.008) in the "Follower Constraint" will make it move faster.
* Moving "Follow Target" will move the crewmates rest position that it will follow.
* Moving "Look At Target" inside of the follow target will change where the crewmate will be looking in its rest position.
* Changing the value of the last keyframe in the "SFX On" animation determines how loud the walking sound will be.
* The Armature, Mesh and Idle and Walk/Run Animations can be changed out for a different model, a more detailed explenation can be found in the video guide.## Download
You can get the latest version of the Follower in [Releases](https://github.com/hfcRed/Among-Us-Follower/releases/latest).
## CREDITS
Models, textures and animations:
[Crewmate [Among Us]](https://skfb.ly/o7tCN) by [ThatAverageJoe](https://sketchfab.com/joewood0203) is licensed under [Creative Commons Attribution](http://creativecommons.org/licenses/by/4.0/).
Mesh and texture optimization:
[Cam](https://twitter.com/CamsAvis?s=20&t=JH4xm9tRWyj32QJ64U-m0A)
Material optimization and atlasing:
[Flower Of Good](https://twitter.com/FlowerGoodYes?t=TA82-6yBUFmA8vuhOQgn6A&s=09)
## Support
If you encounter any problems or need help with the package dont hesitate to shoot me a message on Discord: hfcRed
## License
Among Us Follower falls under the [MIT License](https://github.com/hfcRed/Among-Us-Follower/blob/main/LICENSE) and is free to use and redistribute.