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https://github.com/hhow09/codecrafters-redis-go

Build your own Redis
https://github.com/hhow09/codecrafters-redis-go

build-your-own-x codecrafters go golang redis

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Build your own Redis

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[![progress-banner](https://backend.codecrafters.io/progress/redis/1434b283-70c2-4bab-aab9-8c15e6edf8c9)](https://app.codecrafters.io/users/codecrafters-bot?r=2qF)

## [Completed](https://app.codecrafters.io/users/hhow09)
![complete_profile.png](./complete_profile.png)

This is a starting point for Go solutions to the
["Build Your Own Redis" Challenge](https://codecrafters.io/challenges/redis).

In this challenge, you'll build a toy Redis clone that's capable of handling
basic commands like `PING`, `SET` and `GET`. Along the way we'll learn about
event loops, the Redis protocol and more.

**Note**: If you're viewing this repo on GitHub, head over to
[codecrafters.io](https://codecrafters.io) to try the challenge.

# Passing the first stage

The entry point for your Redis implementation is in `app/server.go`. Study and
uncomment the relevant code, and push your changes to pass the first stage:

```sh
git add .
git commit -m "pass 1st stage" # any msg
git push origin master
```

That's all!

# Stage 2 & beyond

Note: This section is for stages 2 and beyond.

1. Ensure you have `go (1.19)` installed locally
1. Run `./spawn_redis_server.sh` to run your Redis server, which is implemented
in `app/server.go`.
1. Commit your changes and run `git push origin master` to submit your solution
to CodeCrafters. Test output will be streamed to your terminal.