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https://github.com/hikari-no-yume/mangl
Static analyser for Game Maker Language
https://github.com/hikari-no-yume/mangl
Last synced: 17 days ago
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Static analyser for Game Maker Language
- Host: GitHub
- URL: https://github.com/hikari-no-yume/mangl
- Owner: hikari-no-yume
- License: other
- Created: 2015-01-22T01:15:21.000Z (almost 10 years ago)
- Default Branch: master
- Last Pushed: 2015-01-22T19:05:29.000Z (almost 10 years ago)
- Last Synced: 2024-10-31T05:08:13.754Z (2 months ago)
- Language: PHP
- Size: 121 KB
- Stars: 0
- Watchers: 3
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE.md
Awesome Lists containing this project
README
What's mangl?
=============**mangl** isn't an acronym for "**A**ndrea's **G**ame **M**aker **L**anguage **S**tatic **A**nalyser". It is, however, a tool that understands a dialect of Game Maker Language based on that used by Game Maker 8.0.
It's written for PHP 5.6, presumably because that unhealthy obsession with awful programming languages that I seemingly have extends beyond GML.
How do I use it?
================A better question would be *"Why on earth do you want to?"* After all, Game Maker 8.0 is long-obsolete at this point, and the only project using it that matters is slowly dying. But if you insist, you can do this:
$ php mangl.php
where `` is the output of [Gmk-Splitter](https://github.com/Medo42/Gmk-Splitter), or just a directory of GML files.