https://github.com/hofione/urp-2d-vs.-3d-renderer-and-lights-interoperability
URP 2D vs. 3D Renderer and Lights interoperability
https://github.com/hofione/urp-2d-vs.-3d-renderer-and-lights-interoperability
interoperability lights renderer unity unity2d unity3d urp
Last synced: 5 months ago
JSON representation
URP 2D vs. 3D Renderer and Lights interoperability
- Host: GitHub
- URL: https://github.com/hofione/urp-2d-vs.-3d-renderer-and-lights-interoperability
- Owner: HofiOne
- Created: 2021-11-28T02:15:43.000Z (over 3 years ago)
- Default Branch: main
- Last Pushed: 2024-11-19T17:39:26.000Z (5 months ago)
- Last Synced: 2024-11-19T18:42:35.788Z (5 months ago)
- Topics: interoperability, lights, renderer, unity, unity2d, unity3d, urp
- Homepage:
- Size: 143 KB
- Stars: 4
- Watchers: 2
- Forks: 0
- Open Issues: 1
-
Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
# URP 2D vs. 3D Renderer and Lights interoperability
A sample project to demo how 2D and 3D lights can be used in the same Unity scene that using URP.
Motivation
- https://docs.unity3d.com/Packages/[email protected]/manual/Lights-2D-intro.html?_ga=2.151639353.1873564627.1637957474-1768085877.1637957474
- https://forum.unity.com/threads/how-to-use-3d-object-in-2d-game-with-2d-pipeline.952775/#post-7691992WARNING: Because of a serious [bug](https://issuetracker.unity3d.com/issues/urp-attempting-to-get-camera-relative-temporary-rendertexture-is-thrown-when-stacking-camera-with-different-renderers) in the Unity 2021.2.x this solution is not working anymore, please use 2021.1.28f1 or bellow !!!