https://github.com/hongtae/ftgl
forked from https://sourceforge.net/projects/ftgl/
https://github.com/hongtae/ftgl
Last synced: 10 months ago
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forked from https://sourceforge.net/projects/ftgl/
- Host: GitHub
- URL: https://github.com/hongtae/ftgl
- Owner: Hongtae
- License: other
- Created: 2020-12-09T03:43:12.000Z (over 5 years ago)
- Default Branch: master
- Last Pushed: 2020-12-09T03:47:36.000Z (over 5 years ago)
- Last Synced: 2025-10-10T02:02:23.453Z (10 months ago)
- Language: C++
- Homepage: https://sourceforge.net/projects/ftgl/
- Size: 5.02 MB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README
- Changelog: ChangeLog
- License: COPYING
- Authors: AUTHORS
Awesome Lists containing this project
README
FTGL 2.1
5 December 2004
DESCRIPTION:
FTGL is a free open source library to enable developers to use arbitrary
fonts in their OpenGL (www.opengl.org) applications.
Unlike other OpenGL font libraries FTGL uses standard font file formats
so doesn't need a preprocessing step to convert the high quality font data
into a lesser quality, proprietary format.
FTGL uses the Freetype (www.freetype.org) font library to open and 'decode'
the fonts. It then takes that output and stores it in a format most efficient
for OpenGL rendering.
Rendering modes supported are:
- Bit maps
- Antialiased Pix maps
- Outlines
- Polygon meshes
- Extruded polygon meshes
- Texture maps
- Buffer maps
USAGE:
FTGLPixmapFont font("Arial.ttf");
font.FaceSize(72);
font.Render("Hello World!");
CONTACT:
Please contact us if you have any suggestions, feature requests, or problems.
Sam Hocevar
Christopher Sean Morrison