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https://github.com/hoshiyamaseizen/terrain-procedural-generation

Procedural generation of the terrain with the use of force-directed algorithms
https://github.com/hoshiyamaseizen/terrain-procedural-generation

procedural-generation react threejs

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Procedural generation of the terrain with the use of force-directed algorithms

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# Terrain Procedural Generation Using Force-Directed Algorithms

## Introduction
This is a web application that generates terrain procedurally using force-directed algorithms.
The application allows users to create unique and realistic terrain landscapes for various purposes, such as game development, virtual environments, or visualizations.

Deploed application is [here](https://hoshiyamaseizen.github.io/terrain-procedural-generation/)

## Features

- Real-Time Visualization
- Interactive Controls
- Responsive Design
- [Planned] Export and Import

## Installation

Requirements: git, NodeJS

- Clone the repository
- Navigate to the project directory
- Install the dependencies with ```npm instal```
- Start the application with ```npm start```

 *or*
- build the project with ```npm build```

## License

This web application is licensed under the MIT License. Feel free to modify and use the application according to the terms of the license.