https://github.com/howz1t/proc-fish
Playground for procedural animation with the end goal being to simulate procedurally animated fish.
https://github.com/howz1t/proc-fish
Last synced: 4 days ago
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Playground for procedural animation with the end goal being to simulate procedurally animated fish.
- Host: GitHub
- URL: https://github.com/howz1t/proc-fish
- Owner: HOWZ1T
- License: mit
- Created: 2024-07-18T01:11:03.000Z (almost 2 years ago)
- Default Branch: main
- Last Pushed: 2024-07-18T01:35:37.000Z (almost 2 years ago)
- Last Synced: 2025-02-21T13:30:36.294Z (over 1 year ago)
- Language: Go
- Size: 3.71 MB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# Playground for procedural animation
Loosely, the end goal is to have procedurally animated fish that interact with one another.
A fun excuse to learn about procedural animation, and designing emergent behavioral systems.
## References
- [A simple procedural animation technique - argonaut (YouTube)](https://www.youtube.com/watch?v=qlfh_rv6khY)
## Log
### Created simple distance constrained chain procedural animation

In this example the head of the chain follows the mouse cursor, and the rest of the chain is constrained by a set distance to each other.