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https://github.com/howz1t/proc-fish

Playground for procedural animation with the end goal being to simulate procedurally animated fish.
https://github.com/howz1t/proc-fish

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Playground for procedural animation with the end goal being to simulate procedurally animated fish.

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# Playground for procedural animation
Loosely, the end goal is to have procedurally animated fish that interact with one another.
A fun excuse to learn about procedural animation, and designing emergent behavioral systems.

## References
- [A simple procedural animation technique - argonaut (YouTube)](https://www.youtube.com/watch?v=qlfh_rv6khY)

## Log
### Created simple distance constrained chain procedural animation
![Distance constrained chain](https://github.com/HOWZ1T/proc-fish/blob/main/assets/gifs/proc-fish-worm.gif)

In this example the head of the chain follows the mouse cursor, and the rest of the chain is constrained by a set distance to each other.