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https://github.com/hoyotoon/hoyotoon
Shader for Unity (Built-in Rendering Pipeline) attempting to replicate the shading of miHoYo developed games. This is for datamined assets, not custom-made ones nor the MMD variants.
https://github.com/hoyotoon/hoyotoon
genshin genshin-impact honkai honkai-impact honkai-star-rail honkai3rd hoyotoon hoyoverse impact shader starrail unity unity3d vrc vrchat waves wuthering wuwa
Last synced: 7 days ago
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Shader for Unity (Built-in Rendering Pipeline) attempting to replicate the shading of miHoYo developed games. This is for datamined assets, not custom-made ones nor the MMD variants.
- Host: GitHub
- URL: https://github.com/hoyotoon/hoyotoon
- Owner: Hoyotoon
- License: other
- Created: 2023-07-01T16:51:39.000Z (over 1 year ago)
- Default Branch: main
- Last Pushed: 2024-10-26T03:22:58.000Z (3 months ago)
- Last Synced: 2024-10-26T10:14:56.089Z (3 months ago)
- Topics: genshin, genshin-impact, honkai, honkai-impact, honkai-star-rail, honkai3rd, hoyotoon, hoyoverse, impact, shader, starrail, unity, unity3d, vrc, vrchat, waves, wuthering, wuwa
- Language: C#
- Homepage:
- Size: 39.9 MB
- Stars: 248
- Watchers: 4
- Forks: 38
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
---
## Features
- A shader designed for the Built-in Pipeline, aiming to accurately reproduce the shading style of Hoyoverse games and now Wuthering waves too.
- The shader is based on the latest version of each game. (no beta or old code)
- Supports Genshin Impact
- Supports Honkai Impact (Part 1 and 2)
- Supports Honkai Star Rail
- Supports both Real-time and Baked Lighting
- Provides support for stencils in Honkai Star Rail and Honkai Impact (Part 1 and 2), specifically for hair transparency features.
- Includes a weapon shader compatible with all the aforementioned games
- Includes Visual Effects (VFX) Shaders like those used for Paimon, Dainlief, Asmoday, and Skirk.
- Includes scripts for automated setup.
- Comprehensive documentation of the shader, including its logic and features
- Auto updater for seamless updates of the shader and accompanying scripts.## How to Install
You can install HoyoToon through 3 methods.
- **VRChat Creator Companion**
- **Unity Package**
- **Unity Package Manager**### VRChat Creator Companion
- Open the VPM package listing [website](https://hoyotoon.github.io/vpm/)
- Press Add to VCC
- Open your creator companion, and go to your project you'll wish to install HoyoToon in.
- Press on Manage Project.
- On the bottom you'll be able to see the option to install HoyoToon, click the + button.
- Open your unity project to a freshly installed HoyoToon### Unity Package
- Go to the github [releases page](https://github.com/Hoyotoon/HoyoToon/releases) of hoyotoon
- Download the Unity Package
- Drag the Unity Package inside of your open Unity and import.
- you've successfully installed HoyoToon### Unity Package Manager
- Open your Unity project
- Inside of Unity at the top bar, press on Window then Package Manager.
- Add the package by clicking on the +, and adding the `https://github.com/Hoyotoon/HoyoToon.git`
- Unity will now install HoyoToon for you## Contact
- [Discord server](https://discord.gg/hoyotoon)
- [Meliodas's Twitter](https://twitter.com/Meliodas7DL)
- [Manashiku's Twitter](https://twitter.com/Manashiku)
- [Chip's Twitter](https://twitter.com/CBTDWG)## Issues
- If you encounter any issues while using HoyoToon, please don't hesitate to reach out to us. You can contact us directly on Discord, or you can [create an issue](https://github.com/HoyoToon/HoyoToon/issues/new/choose) on our GitHub repository. We are always happy to help and will do our best to resolve any problems you may have.
## Rules
- The [HoyoToon Shader License](https://github.com/HoyoToon/HoyoToon/blob/main/LICENSE) applies.
## Contributing
We welcome contributions to the HoyoToon project! If you notice any issues or have ideas for new features, please feel free to create a pull request. We appreciate any help we can get, and we will do our best to review and merge your contributions as soon as possible.
## Special thanks
All of this wouldn't be possible if it weren't for:
- [Meliodas](https://github.com/HoyoToon)
- [Manashiku](https://github.com/Manashiku)
- [Chips](https://github.com/Elysia-simp)
- [Razmoth](https://github.com/Razmoth)