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https://github.com/hsharma-design/Hungry-Hero
Hungry Hero is an open source Flash game built on Starling Framework.
https://github.com/hsharma-design/Hungry-Hero
Last synced: 3 months ago
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Hungry Hero is an open source Flash game built on Starling Framework.
- Host: GitHub
- URL: https://github.com/hsharma-design/Hungry-Hero
- Owner: hsharma-design
- License: other
- Created: 2012-10-27T06:35:05.000Z (about 12 years ago)
- Default Branch: master
- Last Pushed: 2013-08-20T12:20:52.000Z (about 11 years ago)
- Last Synced: 2024-07-29T01:20:04.771Z (3 months ago)
- Language: ActionScript
- Homepage: http://www.hungryherogame.com
- Size: 511 KB
- Stars: 166
- Watchers: 41
- Forks: 100
- Open Issues: 2
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Metadata Files:
- Readme: README.md
- Changelog: CHANGELOG.md
- License: LICENSE.md
Awesome Lists containing this project
- awesome-actionscript-sorted - Hungry-Hero - Hungry Hero is an open source Flash game built on Starling Framework. (Video Games / Games)
README
Hungry Hero Game
================Usage
---Please __DO NOT__ use the graphic assets in any commercial projects. Use them for learning purpose only.
The ActionScript source code of this project is __FREE__. You can redistribute and/or modify it in accordance with the terms of the accompanying __Simplified BSD__ License Agreement.
Overview
---Hungry Hero is an open source Flash game built on [__Starling Framework__](http://www.gamua.com/starling).
This game is built to give developers an idea of how a typical Starling based game looks like.
The basic idea is to showcase how easy it is to build a Stage3D game, giving your games the
power of GPU rendering or Hardware acceleration.Some of the features & highlights this game showcases: -
* Textures
* Animation using the Juggler
* Texture Atlas or Sprite Sheets
* Parallax Background
* Mouse/Touch Interaction
* Collision/Hit Detection
* Object Pooling
* Bitmap Fonts
* Starling Extension: [Particle System](https://github.com/PrimaryFeather/Starling-Extension-Particle-System)Though this project is developed considering the size of Apple iPad 1 & 2, with basic changes to the configuration files, it can be made to run on any device that supports Adobe AIR/Flash and is developed with "One code, multi-screen" in mind.
Play the Game
---Play the game on - [__Hungry Hero Website__](http://www.hungryherogame.com)
Video Tutorials
---Learn to build this game from scratch through the video series: - [__Starting with Starling__](http://www.hsharma.com/tutorials/?series=starting-with-starling)
Supporting Frameworks & Libraries
---Please download the following frameworks & libraries for this game to compile: -
* [__Starling Framework__](https://github.com/PrimaryFeather/Starling-Framework) - Commit from Oct 28 2012 or newer is recommended.
* [__Particle System Extension__](https://github.com/PrimaryFeather/Starling-Extension-Particle-System) - Commit from Oct 24 2012 or newer is recommended.
Concept, Design & Development
---__Hemanth Sharma__ (http://www.hsharma.com)