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https://github.com/hughsk/atob-lite
Smallest/simplest possible means of using atob with both Node and browserify
https://github.com/hughsk/atob-lite
Last synced: 12 days ago
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Smallest/simplest possible means of using atob with both Node and browserify
- Host: GitHub
- URL: https://github.com/hughsk/atob-lite
- Owner: hughsk
- License: other
- Created: 2015-06-25T16:38:05.000Z (over 9 years ago)
- Default Branch: master
- Last Pushed: 2019-07-08T12:52:39.000Z (over 5 years ago)
- Last Synced: 2024-10-17T16:39:15.931Z (22 days ago)
- Language: JavaScript
- Size: 3.91 KB
- Stars: 11
- Watchers: 3
- Forks: 2
- Open Issues: 2
-
Metadata Files:
- Readme: README.md
- License: LICENSE.md
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README
# atob-lite
![](http://img.shields.io/badge/stability-stable-orange.svg?style=flat)
![](http://img.shields.io/npm/v/atob-lite.svg?style=flat)
![](http://img.shields.io/npm/dm/atob-lite.svg?style=flat)
![](http://img.shields.io/npm/l/atob-lite.svg?style=flat)Smallest/simplest possible means of using atob with both Node and browserify.
In the browser, decoding base64 strings is done using:
``` javascript
var decoded = atob(encoded)
```However in Node, it's done like so:
``` javascript
var decoded = new Buffer(encoded, 'base64').toString('utf8')
```You can easily check if `Buffer` exists and switch between the approaches
accordingly, but using `Buffer` anywhere in your browser source will pull
in browserify's `Buffer` shim which is pretty hefty. This package uses
the `main` and `browser` fields in its `package.json` to perform this
check at build time and avoid pulling `Buffer` in unnecessarily.## Usage
[![NPM](https://nodei.co/npm/atob-lite.png)](https://nodei.co/npm/atob-lite/)
### `decoded = atob(encoded)`
Returns the decoded value of a base64-encoded string.
## License
MIT. See [LICENSE.md](http://github.com/hughsk/atob-lite/blob/master/LICENSE.md) for details.