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https://github.com/hugotini/normalheight

Blender add-on to compute height from normal maps
https://github.com/hugotini/normalheight

blender-addon displacement heightmap normalmap

Last synced: 10 months ago
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Blender add-on to compute height from normal maps

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***⚠ NormalHeight has merged into [DeepBump](https://github.com/HugoTini/DeepBump), please use [DeepBump](https://github.com/HugoTini/DeepBump) instead. ⚠***

# NormalHeight

NormalHeight is a Blender add-on to compute depth from normal maps.
It uses the Frankot-Chellappa depth-from-gradient algorithm. It can
be used in conjunction with [DeepBump](https://github.com/HugoTini/DeepBump)
to produce height maps from single pictures.

# Installation

[Download the repo as a ZIP](https://github.com/HugoTini/NormalHeight/archive/master.zip),
then in Blender go to _Edit -> Preferences -> Add-ons -> Install_ and select the
downloaded ZIP file. Then enable the add-on.

# Usage

In the Shader Editor, select a normal map _Image Texture Node_ and click _Generate Height Map_ in the right panel under the _NormalHeight_ tab.