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https://github.com/huntlabs/hunt-net

High-performance network library for D programming language, event-driven asynchonous implemention(IOCP / kqueue / epoll).
https://github.com/huntlabs/hunt-net

codec socket ssl tcp tls udp

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High-performance network library for D programming language, event-driven asynchonous implemention(IOCP / kqueue / epoll).

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[![Build Status](https://travis-ci.com/huntlabs/hunt-net.svg?branch=master)](https://travis-ci.com/huntlabs/hunt-net)

# hunt-net
A net library for DLang, hunt library based. hunt-net have codec to encoding and decoding tcp streaming frames.

### Using codec to build a TcpServer
```D
import hunt.net;
import hunt.net.codec.textline;

import hunt.logging;

void main()
{
NetServerOptions options = new NetServerOptions();
NetServer server = NetUtil.createNetServer!(ThreadMode.Single)(options);

server.setCodec(new TextLineCodec);
server.setHandler(new class AbstractNetConnectionHandler
{
override void messageReceived(Connection connection, Object message)
{
import std.format;

string str = format("data received: %s", message.toString());
connection.write(str);
}
}).listen("0.0.0.0", 9999);
}
```

### Using codec to build a TcpClient
```D
import hunt.net;
import hunt.net.codec.textline;

import hunt.logging;

void main()
{
NetClient client = NetUtil.createNetClient();

client.setCodec(new TextLineCodec);
client.setHandler(new class AbstractNetConnectionHandler
{
override void messageReceived(Connection connection, Object message)
{
import std.format;
import hunt.String;

string str = format("data received: %s", message.toString());

connection.write(new String(str));
}
}).connect("localhost", 9999);
}
```