https://github.com/hxndev/ai-based-chess-game-using-minimax-and-alpha-beta-prunning
The goal of this project was to make a User vs AI chess game, such that user makes whichever (legal) move they like and in turn, the AI performs the best move it can find. The game ends when either the user or the AI enters checkmate or stalemate state - or if you quit forcibly :)
https://github.com/hxndev/ai-based-chess-game-using-minimax-and-alpha-beta-prunning
ai ai-based-chess-game alpha-beta chess gui interface minimax minmax project prunning python using
Last synced: 6 months ago
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The goal of this project was to make a User vs AI chess game, such that user makes whichever (legal) move they like and in turn, the AI performs the best move it can find. The game ends when either the user or the AI enters checkmate or stalemate state - or if you quit forcibly :)
- Host: GitHub
- URL: https://github.com/hxndev/ai-based-chess-game-using-minimax-and-alpha-beta-prunning
- Owner: HxnDev
- License: mit
- Created: 2021-07-23T11:09:07.000Z (about 4 years ago)
- Default Branch: main
- Last Pushed: 2021-08-14T06:28:36.000Z (about 4 years ago)
- Last Synced: 2023-03-04T18:38:04.643Z (over 2 years ago)
- Topics: ai, ai-based-chess-game, alpha-beta, chess, gui, interface, minimax, minmax, project, prunning, python, using
- Language: Python
- Homepage:
- Size: 1.9 MB
- Stars: 4
- Watchers: 1
- Forks: 0
- Open Issues: 0