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https://github.com/hyprwm/Hypr
Hypr is a tiling window manager written in modern C++.
https://github.com/hyprwm/Hypr
cpp20 window-manager x11 x11-wm xcb xorg
Last synced: 2 months ago
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Hypr is a tiling window manager written in modern C++.
- Host: GitHub
- URL: https://github.com/hyprwm/Hypr
- Owner: hyprwm
- License: bsd-3-clause
- Created: 2021-11-17T15:54:20.000Z (about 3 years ago)
- Default Branch: main
- Last Pushed: 2024-03-28T02:16:48.000Z (10 months ago)
- Last Synced: 2024-11-05T18:55:15.425Z (2 months ago)
- Topics: cpp20, window-manager, x11, x11-wm, xcb, xorg
- Language: C++
- Homepage:
- Size: 353 KB
- Stars: 1,090
- Watchers: 16
- Forks: 33
- Open Issues: 22
-
Metadata Files:
- Readme: README.md
- Contributing: CONTRIBUTING.md
- License: LICENSE
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README
Hypr is a dynamic Linux tiling window manager for Xorg. It's written in XCB with modern C++ and aims to provide easily readable and expandable code.
For Hypr with `land`, see [Hyprland](https://github.com/vaxerski/Hyprland), the Wayland Compositor.
Hypr is _only_ a window manager. It is not a compositor and does not implement a compositor's functionality. You can run it without one (e.g. Picom) though, since it runs on Xorg, which doesn't require a compositor.# Key Features
- True parabolic animations
- Rounded corners and borders
- Config reloaded instantly upon saving
- A built-in status bar with modules
- Easily expandable and readable codebase
- Pseudotiling
- Multiple tiling modes (dwindling and master)
- Window rules
- Intelligent transients
- Support for EWMH-compatible bars (e.g. Polybar)
- Keybinds config
- Tiling windows
- Floating windows
- Workspaces
- Moving / Fullscreening windows
- Mostly EWMH and ICCCM compliant# Installation
I do not maintain any packages, but some kind people have made them for me. If I missed any, please let me know.IMPORTANT: Hypr **requires** xmodmap to correctly apply keybinds. Make sure you have it installed.
For stable releases, use the Releases tab here on github, and follow the instructions to install it in the [Wiki](https://github.com/vaxerski/Hypr/wiki/Building)
*Arch (AUR)*
```
yay -S hypr-git
```*Void Linux*
[https://github.com/Flammable-Duck/hypr-template](https://github.com/Flammable-Duck/hypr-template)
## Manual building
If your distro doesn't have Hypr in its repositories, or you want to modify hypr,see the [Wiki](https://github.com/vaxerski/Hypr/wiki/Building) to see build and installation instructions.
# Configuring
See the [Wiki Page](https://github.com/vaxerski/Hypr/wiki/Configuring-Hypr) for a detailed overview on the config, or refer to the example config in examples/hypr.conf.You have to use a config, place it in ~/.config/hypr/hypr.conf
# Screenshot Gallery
![One](https://i.imgur.com/ygked0M.png)
![Two](https://i.imgur.com/HLukmeA.png)
![Three](https://i.imgur.com/B0MDTu2.png)# Known issues
- Picom's shadow and effects do not update for cheap animations while animating
- Non-cheap animations are choppy (duh!)# Contributions
Refer to [CONTRIBUTING.md](https://github.com/vaxerski/Hypr/blob/main/CONTRIBUTING.md) and the [Wiki](https://github.com/vaxerski/Hypr/wiki/Contributing-&-Debugging) for contributing instructions and guidelines.# Stars over time
[![Stars over time](https://starchart.cc/vaxerski/Hypr.svg)](https://starchart.cc/vaxerski/Hypr)