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https://github.com/ianmicheal/SDL-dreamhal--GLDC

KOS2.0 SDL[DREAMHAL]+GLDC]FAST Now using GLDC https://gitlab.com/simulant/GLdc 3D hardware via OpenGL and 2D video framebuffer PVR DMA FLIP Full KallistiOS and SDL integration UPGRADED blitspeed using moops dreamhal sh4 asm memcpy and memset
https://github.com/ianmicheal/SDL-dreamhal--GLDC

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KOS2.0 SDL[DREAMHAL]+GLDC]FAST Now using GLDC https://gitlab.com/simulant/GLdc 3D hardware via OpenGL and 2D video framebuffer PVR DMA FLIP Full KallistiOS and SDL integration UPGRADED blitspeed using moops dreamhal sh4 asm memcpy and memset

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README

        

Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platfrom library
designed to make it easy to write multi-media software, such as games and
emulators.

The Simple DirectMedia Layer library source code is available from:
http://www.libsdl.org/

This library is distributed under the terms of the GNU LGPL license:
http://www.gnu.org/copyleft/lesser.html