https://github.com/ibrahimif/paradox-chrono
First games project created on unity game engine.
https://github.com/ibrahimif/paradox-chrono
csharp gaming unity
Last synced: about 1 year ago
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First games project created on unity game engine.
- Host: GitHub
- URL: https://github.com/ibrahimif/paradox-chrono
- Owner: IbrahimIF
- Created: 2023-04-13T23:31:47.000Z (about 3 years ago)
- Default Branch: main
- Last Pushed: 2024-09-01T16:52:31.000Z (almost 2 years ago)
- Last Synced: 2025-05-23T03:23:22.528Z (about 1 year ago)
- Topics: csharp, gaming, unity
- Language: C#
- Homepage:
- Size: 14 MB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README



A very old project that began around 2020 went from an assignment project for college to a personal project
A game I have worked on called Paradox Chrono. The Game was created using the language C#, blender assets and the unit game engine, and it's a vibrant 3D platformer with many different levels, I also created my own custom assets and utilised some from the unity library for the game.
> [!CAUTION]
> This project has been Discontinued. and is no longer in progress.
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# Getting started:
To run this project locally, you'll need to have the Unity Game engine installed on your computer. Once you have that installed, follow these steps:
1. Copy the files into a folder.
2. Navigate to the cloned Folder and open it via Unity Hub .
3. Run it.
4. and you should then be able to see it on your screen.
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# Levels:
Below are images showcasing the early levels of the game we created.
- Level 0:

- Level 1:

> [!NOTE]
> Within the design document, 3 more levels have been thought of and will hopefully be added to the game.
>
> I also plan to update the game and character models based on the ideas and design documents.
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# Technologies and Tools Utilised:
[](https://skillicons.dev)
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