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https://github.com/ibrahimif/paradox-chrono

First games project created on unity game engine.
https://github.com/ibrahimif/paradox-chrono

csharp gaming unity

Last synced: about 1 year ago
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First games project created on unity game engine.

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![image](https://github.com/user-attachments/assets/18f14aeb-8b4f-4e1b-ab36-0e77b2df2d70)

![Project Status](https://img.shields.io/badge/status-inactive-red)
![Static Badge](https://img.shields.io/badge/made_with-CSharp_&_Unity-blue)

A very old project that began around 2020 went from an assignment project for college to a personal project
A game I have worked on called Paradox Chrono. The Game was created using the language C#, blender assets and the unit game engine, and it's a vibrant 3D platformer with many different levels, I also created my own custom assets and utilised some from the unity library for the game.

> [!CAUTION]
> This project has been Discontinued. and is no longer in progress.

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# Getting started:

To run this project locally, you'll need to have the Unity Game engine installed on your computer. Once you have that installed, follow these steps:

1. Copy the files into a folder.
2. Navigate to the cloned Folder and open it via Unity Hub .
3. Run it.
4. and you should then be able to see it on your screen.

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# Levels:
Below are images showcasing the early levels of the game we created.

- Level 0:

![image](https://user-images.githubusercontent.com/111917804/232764726-8c3e55e0-6efb-4841-bd28-9b3d3127e8ba.png)

- Level 1:

![image](https://user-images.githubusercontent.com/111917804/232764471-d85b44af-935a-43bf-aeb4-e7d9d5ac3a7a.png)

> [!NOTE]
> Within the design document, 3 more levels have been thought of and will hopefully be added to the game.
>
> I also plan to update the game and character models based on the ideas and design documents.

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# Technologies and Tools Utilised:
[![My Skills](https://skillicons.dev/icons?i=cs,blender,unity&perline=1)](https://skillicons.dev)

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