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https://github.com/iced-rs/iced_audio

An extension to the Iced GUI library with useful widgets for audio applications
https://github.com/iced-rs/iced_audio

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An extension to the Iced GUI library with useful widgets for audio applications

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# Iced Audio
[![Documentation](https://docs.rs/iced_audio/badge.svg)][documentation]
[![Crates.io](https://img.shields.io/crates/v/iced_audio.svg)](https://crates.io/crates/iced_audio)
[![License](https://img.shields.io/crates/l/iced_audio.svg)](https://github.com/iced-rs/iced_audio/blob/main/LICENSE)
[![project chat](https://img.shields.io/badge/chat-on_zulip-brightgreen.svg)](https://iced.zulipchat.com)

An extension to the [Iced] GUI library with useful widgets for audio applications such as VST / LV2 plugins.





[more screenshots]

## Widgets implemented
### Inputs
* [x] `HSlider` - Horizontal Slider
* [x] `VSlider` - Vertical Slider
* [x] `Knob` - A classic knob widget. (no texture style yet)
* [x] `Ramp` - Ramp used to control the easing between two points in time
* [x] `XYPad`- XY Pad for controlling two parameters at once
* [x] `ModRangeInput` - A dot used to control the range of modulation for a parameter. Styles that add visual feedback of the modulation range exist for the `HSlider`, `VSlider`, and `Knob` widgets.

Take a look at the [roadmap] for a list of planned widgets.

## Each parameter can be mapped to one of four ranges:
* `FloatRange` - a linear range of f32 values
* `IntRange` - a discrete range of i32 values. This will cause the widget to "step" when moved.
* `LogDBRange` - a logarithmic range of decibel values. Values around 0 dB will increment slower than values farther away from 0 dB.
* `FreqRange` - a logarithmic range of frequency values. Each octave in the 10 octave spectrum (from 20 Hz to 20480 Hz) is spaced evenly.

## Run examples with

```
cargo run --package inputs_tour --release
cargo run --package simple --release
```

## Installation

Add `iced_audio` as a dependency in your `Cargo.toml`:
```toml
iced_audio = "0.8"
```
Or if you want to use the GitHub version of `iced`:
```toml
iced_audio = { git = "https://github.com/iced-rs/iced_audio", branch = "iced_git" }
```

__Both Iced Audio and [Iced] move fast and the `main` and `iced_git` branch can contain breaking changes!__ If
you want to learn about a specific release, check out [the release list].

## Simple Usage Example
This crate assumes you know the basics of how to use [Iced]. If you haven't already, please check it out [here].
```rust
// Import iced modules.
use iced::widget::{column, container, text};
use iced::{Alignment, Element, Length, Sandbox, Settings};
// Import iced_audio modules.
use iced_audio::{
tick_marks, FloatRange, FreqRange, HSlider, IntRange, Knob, LogDBRange,
Normal, NormalParam, VSlider, XYPad,
};

// The message when a parameter widget is moved by the user
#[derive(Debug, Clone)]
pub enum Message {
HSliderInt(Normal),
VSliderDB(Normal),
KnobFreq(Normal),
XYPadFloat(Normal, Normal),
}

pub fn main() {
App::run(Settings::default()).unwrap();
}

pub struct App {
// The ranges handle converting the input/output of a parameter to and from
// a usable value.
//
// There are 4 built-in options available for a range:
//
// * FloatRange - a linear range of f32 values
// * IntRange - a discrete range of i32 values. This will cause the widget
// to "step" when moved.
// * LogDBRange - a logarithmic range of decibel values. Values around 0 dB
// will increment slower than values farther away from 0 dB.
// * FreqRange - a logarithmic range of frequency values. Each octave in
// the 10 octave spectrum (from 20 Hz to 20480 Hz) is spaced evenly.
//
float_range: FloatRange,
int_range: IntRange,
db_range: LogDBRange,
freq_range: FreqRange,

// The states of the widgets that will control the parameters.
h_slider_param: NormalParam,
v_slider_param: NormalParam,
knob_param: NormalParam,
xy_pad_x_param: NormalParam,
xy_pad_y_param: NormalParam,

// A group of tick marks with their size and position.
center_tick_mark: tick_marks::Group,

output_text: String,
}

impl Sandbox for App {
type Message = Message;

fn new() -> App {
// Initalize each range:
let float_range = FloatRange::default_bipolar();
let int_range = IntRange::new(0, 10);
let db_range = LogDBRange::new(-12.0, 12.0, 0.5.into());
let freq_range = FreqRange::default();

App {
// Add the ranges.
float_range,
int_range,
db_range,
freq_range,

// Initialize the state of the widgets with a normalized parameter
// that has a value and a default value.
h_slider_param: int_range.normal_param(5, 5),
v_slider_param: db_range.default_normal_param(),
knob_param: freq_range.normal_param(1000.0, 1000.0),
xy_pad_x_param: float_range.default_normal_param(),
xy_pad_y_param: float_range.default_normal_param(),

// Add a tick mark at the center position with the tier 2 size
center_tick_mark: tick_marks::Group::center(tick_marks::Tier::Two),

output_text: "Move a widget!".into(),
}
}

fn title(&self) -> String {
format!("Simple Example - Iced Audio")
}

fn update(&mut self, event: Message) {
match event {
// Retrieve the value by mapping the normalized value of the parameter
// to the corresponding range.
//
// Now do something useful with that value!
Message::HSliderInt(normal) => {
// Integer parameters must be snapped to make the widget "step" when moved.
self.h_slider_param.update(self.int_range.snapped(normal));

let value = self.int_range.unmap_to_value(normal);
self.output_text = format!("HSliderInt: {}", value);
}
Message::VSliderDB(normal) => {
self.v_slider_param.update(normal);

let value = self.db_range.unmap_to_value(normal);
self.output_text = format!("VSliderDB: {:.3}", value);
}
Message::KnobFreq(normal) => {
self.knob_param.update(normal);

let value = self.freq_range.unmap_to_value(normal);
self.output_text = format!("KnobFreq: {:.2}", value);
}
Message::XYPadFloat(normal_x, normal_y) => {
self.xy_pad_x_param.update(normal_x);
self.xy_pad_y_param.update(normal_y);

let value_x = self.float_range.unmap_to_value(normal_x);
let value_y = self.float_range.unmap_to_value(normal_y);
self.output_text =
format!("XYPadFloat: x: {:.2}, y: {:.2}", value_x, value_y);
}
}
}

fn view(&self) -> Element {
// Create each parameter widget, passing in the current state of the widget.
let h_slider_widget =
HSlider::new(self.h_slider_param, Message::HSliderInt)
// Add the tick mark group to this widget.
.tick_marks(&self.center_tick_mark);

let v_slider_widget =
VSlider::new(self.v_slider_param, Message::VSliderDB)
.tick_marks(&self.center_tick_mark);

let knob_widget =
Knob::new(self.knob_param, Message::KnobFreq, || None, || None);

let xy_pad_widget = XYPad::new(
self.xy_pad_x_param,
self.xy_pad_y_param,
Message::XYPadFloat,
);

// Push the widgets into the iced DOM
let content = column![
h_slider_widget,
v_slider_widget,
knob_widget,
xy_pad_widget,
container(text(&self.output_text)).width(Length::Fill),
]
.max_width(300)
.spacing(20)
.padding(20)
.align_items(Alignment::Center);

container(content)
.max_height(500)
.width(Length::Fill)
.height(Length::Fill)
.center_x()
.center_y()
.into()
}
}
```

## VST / LV2 / AU Plugins
If you wish to use iced_audio for audio plugins, check out my other repos.

__Please note these are experimental and currently lacking many features.__
* [`iced_baseview`] - Run [Iced] using [`baseview`] as a backend.
* [`iced-baseplug-examples`] - Example audio plugins using [`baseplug`] as a plugin wrapper, [`iced_baseview`] as a GUI backend, and iced_audio widgets.

## Contributing / Feedback
Contributions are greatly appreciated! If you want to contribute, please
read the official [Iced] [contributing guidelines] for more details.

Feedback is also welcome! You can open an issue or, if you want to talk,
come chat to our [Discord server]. Moreover, you can find me (and a bunch of
awesome folks) over the `#gui-and-ui` channels in
the [Rust Community Discord]. I go by `BillyDM#3892` there.

[Iced]: https://github.com/iced-rs/iced
[documentation]: https://docs.rs/iced_audio/
[here]: https://github.com/iced-rs/iced
[contributing guidelines]: https://github.com/iced-rs/iced/blob/master/CONTRIBUTING.md
[Discord server]: https://discord.gg/3xZJ65GAhd
[Rust Community Discord]: https://bit.ly/rust-community
[the release list]: https://github.com/iced-rs/iced_audio/releases
[more screenshots]: https://github.com/iced-rs/iced_audio/tree/main/screenshots
[roadmap]: https://github.com/iced-rs/iced_audio/tree/main/ROADMAP.md
[`iced_baseview`]: https://github.com/BillyDM/iced_baseview
[`iced-baseplug-examples`]: https://github.com/BillyDM/iced-baseplug-examples
[`baseview`]: https://github.com/RustAudio/baseview
[`baseplug`]: https://github.com/wrl/baseplug