https://github.com/if0ne/multi-gpu-shadows
Experimental prototype for using multi-gpu in real-time rendering in particular for rendering cascading shadow maps
https://github.com/if0ne/multi-gpu-shadows
directx12 gpu graphics multi-gpu rust shadows
Last synced: 4 months ago
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Experimental prototype for using multi-gpu in real-time rendering in particular for rendering cascading shadow maps
- Host: GitHub
- URL: https://github.com/if0ne/multi-gpu-shadows
- Owner: if0ne
- License: mit
- Created: 2024-11-08T12:01:00.000Z (about 1 year ago)
- Default Branch: main
- Last Pushed: 2024-12-30T17:19:22.000Z (about 1 year ago)
- Last Synced: 2025-06-20T23:45:00.990Z (7 months ago)
- Topics: directx12, gpu, graphics, multi-gpu, rust, shadows
- Language: Rust
- Homepage:
- Size: 37.8 MB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# Multi-GPU Shadows
Experimental prototype for a frame with multiple GPUs, second video card asynchronously rendering cascading shadow maps.