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https://github.com/if0ne/multi-gpu-shadows

Experimental prototype for using multi-gpu in real-time rendering in particular for rendering cascading shadow maps
https://github.com/if0ne/multi-gpu-shadows

directx12 gpu graphics multi-gpu rust shadows

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Experimental prototype for using multi-gpu in real-time rendering in particular for rendering cascading shadow maps

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# Multi-GPU Shadows
Experimental prototype for a frame with multiple GPUs, second video card asynchronously rendering cascading shadow maps.