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https://github.com/igiagkiozis/crystalai
A Utility AI for C# and Unity
https://github.com/igiagkiozis/crystalai
artificial-intelligence csharp game-ai game-development gamedev-library unity unity3d unity3d-plugin utility-based-ai
Last synced: 5 days ago
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A Utility AI for C# and Unity
- Host: GitHub
- URL: https://github.com/igiagkiozis/crystalai
- Owner: igiagkiozis
- License: mit
- Created: 2016-12-27T23:33:15.000Z (about 8 years ago)
- Default Branch: master
- Last Pushed: 2021-07-15T12:58:36.000Z (over 3 years ago)
- Last Synced: 2025-01-05T19:08:43.631Z (5 days ago)
- Topics: artificial-intelligence, csharp, game-ai, game-development, gamedev-library, unity, unity3d, unity3d-plugin, utility-based-ai
- Language: C#
- Homepage: https://igiagkiozis.github.io/CrystalAI/
- Size: 2.51 MB
- Stars: 467
- Watchers: 47
- Forks: 72
- Open Issues: 2
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
[![license](https://img.shields.io/badge/license-MIT-brightgreen.svg?style=flat)](https://github.com/igiagkiozis/CrystalAI/blob/master/LICENSE)
[![Build status](https://ci.appveyor.com/api/projects/status/rw0tma0eucs45fi5/branch/master?svg=true)](https://ci.appveyor.com/project/ThelDoctor/crystalai/branch/master)
![Tests Status](http://flauschig.ch/batch.php?type=tests&account=ThelDoctor&slug=CrystalAI)# [Crystal AI](https://igiagkiozis.github.io/CrystalAI/)
## A Utility AI for C# and Unity
Crystal is a fast, scalable and extensible general purpose decision making AI for C# that is based on concepts in utility theory. It was created and is maintained by [Ioannis Giagkiozis](http://www.bismur.co.uk/).
To get started check out the [Crystal AI pages](https://igiagkiozis.github.io/CrystalAI/).
## Roadmap
You can have a look at the [Crystal AI Roadmap](https://trello.com/b/e3r5Zgrd/crystal-ai-roadmap) on Trello. Drop us a line at the [Crystal AI Forums](http://www.bismur.co.uk/forums/forum-11.html) if you think we've missed a feature you'd love to see implemented in future versions of Crystal.## Compatibility
- .NET 3.5 and above
- [Unity](https://unity3d.com/)## History
- v1.1.0 Faster implementation of the core simulation loop.
- v1.0.0 Increased code-coverage to 95%. Fixed XML doc errors. Semantic versioning will be used from now on.
- v0.9.6 Completed in-code documenation (exported as XML). Simplified the API.
- v0.7.2 Changed a portion of the API to make it more intuitive. Added a basic example project showcasing the AI.
- v0.7.1 First public version containing only the library and the test suite.## Copyright and License
Code and documentation copyright 2016-2017 the Bismur Studios Ltd. and Ioannis Giagkiozis. Crystal AI and is released under the MIT license.