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https://github.com/iker-gonzalez/ft-transcendence
Unleash the ultimate Pong experience with our web app! Secure logins via 42 school OAuth, two-factor authentication, stats tracking, messaging, and live game sessions. Built with TypeScript, ReactJS, NestJS, and PostgreSQL, all neatly containerized with Docker for a seamless experience.
https://github.com/iker-gonzalez/ft-transcendence
42school chat-application docker game-development nestjs oauth pong-game postgresql reactjs two-factor-authentication typescript web-app
Last synced: 2 days ago
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Unleash the ultimate Pong experience with our web app! Secure logins via 42 school OAuth, two-factor authentication, stats tracking, messaging, and live game sessions. Built with TypeScript, ReactJS, NestJS, and PostgreSQL, all neatly containerized with Docker for a seamless experience.
- Host: GitHub
- URL: https://github.com/iker-gonzalez/ft-transcendence
- Owner: iker-gonzalez
- Created: 2023-06-24T11:21:15.000Z (over 1 year ago)
- Default Branch: main
- Last Pushed: 2023-12-19T07:15:20.000Z (about 1 year ago)
- Last Synced: 2024-11-14T12:30:59.648Z (2 months ago)
- Topics: 42school, chat-application, docker, game-development, nestjs, oauth, pong-game, postgresql, reactjs, two-factor-authentication, typescript, web-app
- Language: TypeScript
- Homepage:
- Size: 81.9 MB
- Stars: 1
- Watchers: 1
- Forks: 0
- Open Issues: 24
-
Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
# Transcendence
For the official subject of the project:> This project is about creating a website for the mighty Pong contest!
>
> Thanks to your website, users will play Pong with others. You will provide a nice user interface, a chat, and real-time multiplayer online games!## Features
- Backend in NestJS
- PostgreSQL with Prisma
- E2E testing with Pactum
- Frontend in TypeScript React
- Dockerized
- Features:
- User
- 2FA authentication with authenticator app
- Login through 42 Intra OAuth system
- List of friends with live status
- Stats, e.g. wins and losses, match history, etc.
- Game
- Online multiplayer Pong-like
- Matchmaking system
- Canvas game in JavaScript
- Game customization, e.g. themes and power-ups
- Chat
- Private conversation with Blocking feature
- Channels (public, private, password-protected)
- Ownr and Admin rights (e.g. muting, kicking, banning members)
- Game invitation through chat# Application Environment Configuration
This application relies on environment variables to customize its behavior. To set up your development environment, follow these steps:Create a .env file at the root of the project.
Open the .env file in a text editor of your choice.
You'll need to provide values for various environment variables based on your specific configuration. Refer to the .env_template file for a list of required environment variables.Note: Sensitive information such as database credentials should be handled securely. Ensure that you do not expose these values in public repositories or environments.