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https://github.com/ikskuh/shadercore
ShaderCore is a shader library for OpenTK and OpenGL 4.0 or larger. It provides single shader files that have conditional compilation, include files, default shader and a shader class system. This provides flexible shader code with much lesser redundtant code to be written.
https://github.com/ikskuh/shadercore
Last synced: about 1 month ago
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ShaderCore is a shader library for OpenTK and OpenGL 4.0 or larger. It provides single shader files that have conditional compilation, include files, default shader and a shader class system. This provides flexible shader code with much lesser redundtant code to be written.
- Host: GitHub
- URL: https://github.com/ikskuh/shadercore
- Owner: ikskuh
- License: mit
- Created: 2014-07-23T10:00:21.000Z (over 10 years ago)
- Default Branch: master
- Last Pushed: 2014-07-23T10:01:43.000Z (over 10 years ago)
- Last Synced: 2024-05-17T11:43:08.058Z (6 months ago)
- Language: C#
- Size: 156 KB
- Stars: 2
- Watchers: 3
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
ShaderCore
==========ShaderCore is a shader library for OpenTK and OpenGL 4.0 or larger. It provides single shader files that have conditional compilation, include files, default shader and a shader class system. This provides flexible shader code with much lesser redundtant code to be written.