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https://github.com/imannoferesti/deceleration_study_vr

This Unity-based VR simulation explores how distance and deceleration rates affect pedestrians' perception of vehicle slowing. Participants observe a virtual vehicle decelerating at various speeds and distances, with trials conducted in three environments: Air, Ground, and Road.
https://github.com/imannoferesti/deceleration_study_vr

driving-simulator human-decision-making immersive-technologies optic-flow pedestrian-safety perception-research road-crossing-behavior simulation-studies unity-development vehicle-deceleration virtual-reality vr-experiment

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This Unity-based VR simulation explores how distance and deceleration rates affect pedestrians' perception of vehicle slowing. Participants observe a virtual vehicle decelerating at various speeds and distances, with trials conducted in three environments: Air, Ground, and Road.

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