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https://github.com/imhalid/threejs-car
https://github.com/imhalid/threejs-car
blender car gltf threejs
Last synced: 5 days ago
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- Host: GitHub
- URL: https://github.com/imhalid/threejs-car
- Owner: imhalid
- Created: 2023-12-31T06:25:56.000Z (about 1 year ago)
- Default Branch: main
- Last Pushed: 2024-03-10T10:34:16.000Z (12 months ago)
- Last Synced: 2024-12-21T12:34:57.057Z (about 2 months ago)
- Topics: blender, car, gltf, threejs
- Language: TypeScript
- Homepage: https://threejs-car-five.vercel.app
- Size: 4 MB
- Stars: 1
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
# Project Name
vite-threejs-typescript-starter
https://github.com/imhalid/threejs-car/assets/40598819/d00da76e-d7bc-4e53-94c4-b56f0459794e
## Description
i clone this repo from [modern-three](https://github.com/alvarosabu/modern-three) thanks to [alvarosabu](https://github.com/alvarosabu)
This project is a 3D rendering application built with Three.js and TypeScript.
## Installation
To install the project, follow these steps:
1. Clone the repository: `git clone `
2. Install dependencies: `pnpm install`## Usage
To run the project, use the command: `pnpm run dev`
## Project Structure
- `src/`: Contains the source code of the project.
- `core/`: Contains core functionalities like rendering and camera controls.
- `shaders/`: Contains GLSL shaders.
- `public/`: Contains public assets.
- `vite.config.ts`: Vite configuration file.
- `tsconfig.json`: TypeScript configuration file.## Contributing
Pull requests are welcome. For major changes, please open an issue first to discuss what you would like to change.
## License
[MIT](https://choosealicense.com/licenses/mit/)