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https://github.com/infiland/monophobia
The First Monophobia Game | https://infiland.itch.io/monophobia
https://github.com/infiland/monophobia
Last synced: 7 days ago
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The First Monophobia Game | https://infiland.itch.io/monophobia
- Host: GitHub
- URL: https://github.com/infiland/monophobia
- Owner: Infiland
- Created: 2023-12-31T15:40:39.000Z (12 months ago)
- Default Branch: main
- Last Pushed: 2024-07-03T10:44:25.000Z (6 months ago)
- Last Synced: 2024-11-03T19:42:08.627Z (about 2 months ago)
- Language: Game Maker Language
- Size: 79 MB
- Stars: 1
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
# Monophobia
[Monophobia](https://infiland.itch.io/monophobia) is a horror game I made for the [LOWREZJAM 2020](https://itch.io/jam/lowrezjam-2020), it's premise being to make a game under
a 64 x 64 resolution. It has 7 endings. I decided to open source the game as I am working on a 3D sequel on a brand new engine# How to Compile, Test and Develop Monophobia:
Note: While other IDE's are possible to use, developing Monophobia is preferable using the GameMaker IDE.
Here are basic instructions on how to successfully run the game1. Download the latest version of GameMaker (2024.6)
Official Site: https://gamemaker.io/en
Steam: https://store.steampowered.com/app/1670460/GameMaker/
3. Clone this repository https://github.com/Infiland/Monophobia
4. Open the project in GameMaker from where you cloned it.
5. Click 'Run' or press F5 in GameMaker to test the gameYou can also do live debugging in GameMaker (F6), read more here: https://gamemaker.io/en/tutorials/debugger
# How to make changes in Monophobia
1. Make your local branch so that no conflicts happen
2. Make a change and commit
3. Do a pull request