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https://github.com/innolitics/natural-neighbor-interpolation
Fast, discrete natural neighbor interpolation in 3D on the CPU.
https://github.com/innolitics/natural-neighbor-interpolation
image-processing interpolation numpy python3
Last synced: 6 days ago
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Fast, discrete natural neighbor interpolation in 3D on the CPU.
- Host: GitHub
- URL: https://github.com/innolitics/natural-neighbor-interpolation
- Owner: innolitics
- License: mit
- Created: 2017-08-08T17:30:12.000Z (over 7 years ago)
- Default Branch: master
- Last Pushed: 2023-11-02T18:37:10.000Z (about 1 year ago)
- Last Synced: 2024-04-27T20:22:30.822Z (8 months ago)
- Topics: image-processing, interpolation, numpy, python3
- Language: C++
- Homepage:
- Size: 392 KB
- Stars: 78
- Watchers: 14
- Forks: 17
- Open Issues: 3
-
Metadata Files:
- Readme: README.rst
- License: LICENSE
Awesome Lists containing this project
README
.. image:: https://github.com/innolitics/natural-neighbor-interpolation/actions/workflows/test.yml/badge.svg
:target: https://github.com/innolitics/natural-neighbor-interpolation/actions/workflows/test.ymlDiscrete Sibson (Natural Neighbor) Interpolation
================================================Natural neighbor interpolation is a method for interpolating scattered data
(i.e. you know the values of a function at scattered locations). It is often superior to linear barycentric interpolation, which is a commonly used method of interpolation provided by Scipy's `griddata` function.There are several implementations of 2D natural neighbor interpolation in Python. We needed a fast 3D implementation that could run without a GPU, so we wrote an implementation of Discrete Sibson Interpolation (a version of natural neighbor interpolation that is fast but introduces slight errors as compared to "geometric" natural neighbor interpolation).
See https://doi.org/10.1109/TVCG.2006.27 for details.
Installation
------------.. code-block:: bash
pip install naturalneighbor
Dependencies
------------- Python 3.5+
- Numpy (has been tested with 1.13+)Demonstration
-------------Natural neighbor interpolation can be more accurate than linear barycentric interpolation (Scipy's default) for smoothly varying functions.
Also, the final result looks better.
.. image:: https://raw.githubusercontent.com/innolitics/natural-neighbor-interpolation/master/demo/linear_comparison.png
:target: https://raw.githubusercontent.com/innolitics/natural-neighbor-interpolation/master/demo/linear_comparison.png.. image:: https://raw.githubusercontent.com/innolitics/natural-neighbor-interpolation/master/demo/sin_sin_comparison.png
:target: https://raw.githubusercontent.com/innolitics/natural-neighbor-interpolation/master/demo/sin_sin_comparison.pngNote that the natural neighbor values usually are extrapolated; they were cut off in the demo to fairly compare with Scipy's linear barycentric method, which does not extrapolate.
Usage
-----This module exposes a single function, :code:`griddata`.
The API for :code:`naturalneighbor.griddata` is similar to
:code:`scipy.interpolate.griddata`. Unlike Scipy, the third argument is not a
dense mgrid, but instead is just the ranges that would have been passed to :code:`mgrid`. This is because the discrete Sibson approach requires the interpolated points to lie on an evenly spaced grid... code-block:: python
import scipy.interpolate
import numpy as npimport naturalneighbor
num_points = 10
num_dimensions = 3
points = np.random.rand(num_points, num_dimensions)
values = np.random.rand(num_points)grids = tuple(np.mgrid[0:100:1, 0:50:100j, 0:100:2])
scipy_interpolated_values = scipy.interpolate.griddata(points, values, grids)grid_ranges = [[0, 100, 1], [0, 50, 100j], [0, 100, 2]]
nn_interpolated_values = naturalneighbor.griddata(points, values, grid_ranges)Future Work
------------ Provide options for extrapolation handling
- Support floats and complex numbers (only support doubles at the moment)
- Support 2D (only support 3D)
- Add documentation with discussion on limitations of discrete sibson's method
- Uncomment cpplint from tox.ini and cleanup C++ code
- Generalize the threading model (currently it uses 8 threads---one for each quadrant)Other Resources
---------------- `Fast Discrete Approximation of Natural Neighbor Interpolation in 3D `_