https://github.com/invisibleup/gbhomebrew2
An incomplete homebrew GBC game
https://github.com/invisibleup/gbhomebrew2
Last synced: 3 months ago
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An incomplete homebrew GBC game
- Host: GitHub
- URL: https://github.com/invisibleup/gbhomebrew2
- Owner: InvisibleUp
- License: mit
- Created: 2022-06-05T19:17:13.000Z (almost 3 years ago)
- Default Branch: master
- Last Pushed: 2022-06-05T19:18:08.000Z (almost 3 years ago)
- Last Synced: 2025-01-04T07:28:47.560Z (4 months ago)
- Language: Assembly
- Size: 412 KB
- Stars: 1
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# GB Homebrew 2

This is a little GBC game that I worked on a little bit during the summer of 2021, based on the source for Aqua and Ashes. It is incomplete, because things came up and I had to drop the project, but you can run around and jump (a heck of an improvement from A&A!)
The idea for this game came when I was using a game idea generator, with the prompts "painting" and "nothing is permanent". I decided, then, to make a sort of Celeste style game with the colored gels from Portal 2.
The (unnamed) player character uses her hair to paint surfaces she contacts. She can switch between 4 types of gels: bouncy (orange), sticky (green), speedy (blue), and clear (white). You'd progress through levels using these mechanics to reach the top/right of the screen.
