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https://github.com/io7m/r2
Aggressively minimalist deferred renderer
https://github.com/io7m/r2
deferred gpu java rendering-engine three-d
Last synced: 5 days ago
JSON representation
Aggressively minimalist deferred renderer
- Host: GitHub
- URL: https://github.com/io7m/r2
- Owner: io7m
- License: isc
- Archived: true
- Created: 2016-01-05T16:23:54.000Z (over 8 years ago)
- Default Branch: develop
- Last Pushed: 2019-02-03T11:07:53.000Z (over 5 years ago)
- Last Synced: 2024-09-25T20:48:46.418Z (8 days ago)
- Topics: deferred, gpu, java, rendering-engine, three-d
- Language: Java
- Size: 30.1 MB
- Stars: 5
- Watchers: 3
- Forks: 1
- Open Issues: 5
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Metadata Files:
- Readme: README-CHANGES.xml
Awesome Lists containing this project
README
com.io7m.r2
2017-06-20
0.3.0
2017-04-22
91
92
93
94
Massive update; rename project, change API to use latest core io7m modules.
2017-04-22
Replace old "main" module with a new "facade" module.
2017-04-23
89
Add the ability to render lit images without an intermediate light buffer.
2017-04-23
94
Replace shader verifiers with abstract shaders, for performance reasons.
2017-04-24
62
Eliminate redundant batch/billboarded instance updates.
2017-06-30
71
Redesign mesh API and replace all internal meshes with SMF/B files.
2017-06-29
98
Massive reorganization of codebase: Modularization.
2017-06-29
The default is now to compile light shaders such that they output to image buffers instead of light buffers.
2017-01-02
0.2.1
2016-12-26
86
Fix a bug that would result in too few line segments being drawn by the debug visualizer.
2016-12-26
87
Fix a bug in the light renderer related to stencil light clip volumes.
2017-01-02
Update all dependencies to their latest compatible versions.
2016-12-23
0.2.0
2016-12-23
Initial public release.
2016-05-06
0.1.0
2015-05-06
Initial release.
https://github.com/io7m/r2/issues/