https://github.com/ioquake/jedi-academy
https://github.com/ioquake/jedi-academy
Last synced: about 1 year ago
JSON representation
- Host: GitHub
- URL: https://github.com/ioquake/jedi-academy
- Owner: ioquake
- License: gpl-2.0
- Created: 2013-04-05T01:53:59.000Z (about 13 years ago)
- Default Branch: master
- Last Pushed: 2013-05-12T02:49:36.000Z (about 13 years ago)
- Last Synced: 2025-04-27T13:36:50.451Z (about 1 year ago)
- Language: C++
- Size: 15.7 MB
- Stars: 53
- Watchers: 21
- Forks: 16
- Open Issues: 0
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Metadata Files:
- Readme: README.txt
- License: LICENSE.txt
Awesome Lists containing this project
README
Jedi Academy with various changes to make it build/run on
more platforms including amd64/x86_64.
Currently only the single player code runs on amd64.
The game needs to be patched to 1.01 to work, the data in the
steam version is already patched.
How to build single player:
mkdir build-sp && cd build-sp
cmake ../code/
make
copy jasp and jagame*.so to the directory containing base or demo
How to build multiplayer:
mkdir build-mp && cd build-mp
cmake ../codemp/
make
copy jamp and jampded to the directory containing base
copy *.so to your base directory
Known issues:
Save games do not yet work on amd64.
The demo has various issues and does not work properly.
multiplayer has to be run with "+set sv_pure 0" for now