https://github.com/ioquake/jedi-academy
https://github.com/ioquake/jedi-academy
Last synced: 6 months ago
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- Host: GitHub
- URL: https://github.com/ioquake/jedi-academy
- Owner: ioquake
- License: gpl-2.0
- Created: 2013-04-05T01:53:59.000Z (about 12 years ago)
- Default Branch: master
- Last Pushed: 2013-05-12T02:49:36.000Z (almost 12 years ago)
- Last Synced: 2024-05-23T01:33:04.270Z (11 months ago)
- Language: C++
- Size: 15.7 MB
- Stars: 52
- Watchers: 22
- Forks: 16
- Open Issues: 0
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Metadata Files:
- Readme: README.txt
- License: LICENSE.txt
Awesome Lists containing this project
README
Jedi Academy with various changes to make it build/run on
more platforms including amd64/x86_64.Currently only the single player code runs on amd64.
The game needs to be patched to 1.01 to work, the data in the
steam version is already patched.How to build single player:
mkdir build-sp && cd build-sp
cmake ../code/
makecopy jasp and jagame*.so to the directory containing base or demo
How to build multiplayer:
mkdir build-mp && cd build-mp
cmake ../codemp/
makecopy jamp and jampded to the directory containing base
copy *.so to your base directoryKnown issues:
Save games do not yet work on amd64.
The demo has various issues and does not work properly.
multiplayer has to be run with "+set sv_pure 0" for now