https://github.com/iricartb/computational-geometry-3d-rendering-process
Ivan Ricart Borges - Simulation of the rendering process used in 3D libraries like DirectX or OpenGL by creating a small video game with a main character in first person view that can be moved inside a stage.
https://github.com/iricartb/computational-geometry-3d-rendering-process
3d-library c cpp opengl rendering-3d-graphics video-game
Last synced: about 1 month ago
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Ivan Ricart Borges - Simulation of the rendering process used in 3D libraries like DirectX or OpenGL by creating a small video game with a main character in first person view that can be moved inside a stage.
- Host: GitHub
- URL: https://github.com/iricartb/computational-geometry-3d-rendering-process
- Owner: iricartb
- Created: 2017-07-17T15:32:53.000Z (almost 9 years ago)
- Default Branch: master
- Last Pushed: 2021-05-15T13:30:55.000Z (about 5 years ago)
- Last Synced: 2025-07-16T20:51:07.664Z (11 months ago)
- Topics: 3d-library, c, cpp, opengl, rendering-3d-graphics, video-game
- Language: C++
- Homepage:
- Size: 52.7 KB
- Stars: 2
- Watchers: 1
- Forks: 1
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README

Computational Geometry 3D Rendering Process
Simulation of the rendering process used in 3D libraries like DirectX or OpenGL by creating a small video game with a main character in first person view that can be moved inside a stage.