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https://github.com/isaachier/gbemu
Zig Game Boy emulator
https://github.com/isaachier/gbemu
Last synced: about 1 month ago
JSON representation
Zig Game Boy emulator
- Host: GitHub
- URL: https://github.com/isaachier/gbemu
- Owner: isaachier
- License: apache-2.0
- Created: 2018-06-28T00:03:51.000Z (over 6 years ago)
- Default Branch: master
- Last Pushed: 2019-09-25T13:39:50.000Z (about 5 years ago)
- Last Synced: 2024-08-02T15:47:38.912Z (4 months ago)
- Language: Zig
- Homepage:
- Size: 72.3 KB
- Stars: 24
- Watchers: 2
- Forks: 1
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
- awesome-zig - isaachier/gbemu
README
# gbemu
Zig Game Boy emulator
## Why Zig?
Zig is a promising new language aimed at replacing C. Many Game Boy emulators
are written in C, C++, and Rust. While these languages definitely succeed in
emulating a Game Boy, I wanted to test out the power of Zig on a major project.## Resources
There are many resources dedicated to Game Boy emulator development. A great
list can be found [here](https://github.com/avivace/awesome-gbdev).## Assembler/Compiler
gbemu does not contain an assembler nor a compiler at this time. I highly
recommend using RGBDS for Game Boy development.## Roadmap
- [x] CPU implementation
- [x] Disassembler
- [ ] Video emulation
- [ ] Audio emulation