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https://github.com/ivanseidel/duetimer

⏳ Timer Library fully implemented for Arduino DUE
https://github.com/ivanseidel/duetimer

arduino arduino-library timer

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⏳ Timer Library fully implemented for Arduino DUE

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README

        

# DueTimer

Timer Library to work with Arduino DUE

## Installation

1. [Download](https://github.com/ivanseidel/DueTimer/releases) the Latest release from GitHub.
2. Unzip and modify the Folder name to "DueTimer" (Remove the '-version')
3. Paste the modified folder on your Library folder (On your `Libraries` folder inside Sketchbooks or Arduino software).
4. Re-open Arduino Software

## Getting Started

To call a function `handler` every `1000` microseconds:

```c++
Timer3.attachInterrupt(handler).start(1000);
// or:
Timer3.attachInterrupt(handler).setPeriod(1000).start();
// or, to select whichever available timer:
Timer.getAvailable().attachInterrupt(handler).start(1000);
```

To call a function `handler` `10` times a second:

```c++
Timer3.attachInterrupt(handler).setFrequency(10).start();
```

In case you need to stop a timer, just do like this:

```c++
Timer3.stop();
```

And to continue running:

```c++
Timer3.start();
```

There are `9` Timer objects already instantiated for you:
`Timer0`, `Timer1`, `Timer2`, `Timer3`, `Timer4`, `Timer5`, `Timer6`, `Timer7` and `Timer8`.

### TIPs and Warnings

```c++
Timer4.attachInterrupt(handler).setFrequency(10).start();
// Is the same as:
Timer4.attachInterrupt(handler);
Timer4.setFrequency(10);
Timer4.start();

// To create a custom timer, refer to:
DueTimer myTimer = DueTimer(0); // Creates a Timer 0 object.
DueTimer myTimer = DueTimer(3); // Creates a Timer 3 object.
DueTimer myTimer = DueTimer(t); // Creates a Timer t object.
// Note: Maximum t allowed is 8, as there is only 9 timers [0..8];

Timer1.attachInterrupt(handler1).start(10);
Timer1.attachInterrupt(handler2).start(10);
DueTimer myTimer = DueTimer(1);
myTimer.attachInterrupt(handler3).start(20);
// Will run only handle3, on Timer 1 (You are just overriding the callback)

Timer.getAvailable().attachInterrupt(callback1).start(10);
// Start timer on first available timer
DueTimer::getAvailable().attachInterrupt(callback2).start(10);
// Start timer on second available timer
// And so on...

DueTimer myTimer = Timer.getAvailable();
if (myTimer != DueTimer(0))
// Now we know that the timer returned is actually available
// Can compare timers using == or !=

```

### Compatibility with Servo.h

Because Servo Library uses the same callbacks of DueTimer, we provides a custom solution for working with both of them. However, Timers 0,2,3,4 and 5 will not Work anymore.

You will need uncommend the line in `DueTimer.h` in `DueTimer` folder inside the `Libraries` folder. Uncomment the following line in `DueTimer.h`:

```
#define USING_SERVO_LIB true
```

## Library Reference

### You should know:

- `getAvailable()` - Get the first available Timer.

- `attachInterrupt(void (*isr)())` - Attach a interrupt (callback function) for the timer of the object.

- `detachInterrupt()` - Detach current callback of timer.

- `start(long microseconds = -1)` - Start the timer with an optional period parameter.

- `stop()` - Stop the timer

- `setFrequency(long frequency)` - Set the timer frequency

- `long getFrequency()` - Get the timer frequency

- `setPeriod(long microseconds)` - Set the timer period (in microseconds)

- `long getPeriod()` - Get the timer period (in microseconds)

### You don't need to know:

<<<<<<< HEAD
- `int timer` - Stores the object timer id (to access Timers struct array).

- `DueTimer(unsigned short _timer)` - Instantiate a new DueTimer object for Timer _timer (NOTE: All objects are already instantiated!).

- `static const Timer Timers[]` - Stores all timers information

- `static void (*callbacks[])()` - Stores all callbacks for all timers

### Hardware Information

More information on the Timer Counter module of the µC on the Arduino Due
can be found in the documentation file [TimerCounter](TimerCounter.md).