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https://github.com/ivnsch/h_

GPU accelerated visualization of H orbitals
https://github.com/ivnsch/h_

physics simulation webgpu

Last synced: 10 months ago
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GPU accelerated visualization of H orbitals

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# h

![img](./img/screen.png)

```
npm run dev
```

Interactive hydrogen atomic orbitals, for WebGPU.

Uses ray marching in a compute shader, for each pixel values x,y,z are generated by casting a ray into the screen and then the Schrödinger Equation is used to calculate the probability (brightness) for that position.

WIP!

![img](./img/screen2.gif)

[Try it out](https://h-orbitals.netlify.app/)