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https://github.com/ivowingelaar/gypsum
A Rust library for drawing ASCII-style roguelike graphics targetting both native (GL) and wasm (WebGL) platforms
https://github.com/ivowingelaar/gypsum
opengl roguelike rust wasm webgl
Last synced: 22 days ago
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A Rust library for drawing ASCII-style roguelike graphics targetting both native (GL) and wasm (WebGL) platforms
- Host: GitHub
- URL: https://github.com/ivowingelaar/gypsum
- Owner: IvoWingelaar
- License: mit
- Created: 2018-07-09T21:05:21.000Z (over 6 years ago)
- Default Branch: master
- Last Pushed: 2018-08-26T03:44:12.000Z (about 6 years ago)
- Last Synced: 2024-10-14T19:22:48.980Z (22 days ago)
- Topics: opengl, roguelike, rust, wasm, webgl
- Language: Rust
- Size: 28.3 KB
- Stars: 3
- Watchers: 2
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# Gypsum
[![Build Status](https://travis-ci.com/IvoWingelaar/gypsum.svg?branch=master)](https://travis-ci.com/IvoWingelaar/gypsum)
A Rust library for drawing ASCII-style roguelike graphics targetting both native (OpenGL) and wasm (WebGL) platforms.
# Running
## Native
```
rustup default nightly
cargo run --release --example screen_quad
```## Wasm
```
rustup default nightly
rustup target install wasm32-unknown-unknown
cargo install cargo-web
cargo web start --release --example screen_quad
```# License
All work in this repo is licensed under the MIT license.
See `LICENSE` for more information.
Partly based on some work of [doryen-rs](https://github.com/jice-nospam/doryen-rs).