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https://github.com/izayoijiichan/novashaderutility

This package is utility scripts to get/set NOVA shader property values.
https://github.com/izayoijiichan/novashaderutility

nova-shader particles shader unity-3d unity-plugin

Last synced: 2 months ago
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This package is utility scripts to get/set NOVA shader property values.

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# NOVA Shader Utility

This package is a utility script to get/set NOVA Shader property values.

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## Shaders

|shader name|
|:---|
|Nova/Particles/Distortion|
|Nova/Particles/UberLit|
|Nova/Particles/UberUnlit|
|Nova/UIParticles/UberLit|
|Nova/UIParticles/UberUnlit|

## Package name

com.izayoi.nova.shader.utility

## Assembly name

NovaShader.Utility

## Assembly file

NovaShader.Utility.dll

## Namespace

Izayoi.NovaShader

## Unity

|unity version|
|:---|
|Unity 2022.3|
|Unity 2023.1|
|Unity 2023.2|
|Unity 6000.0|

|render pipeline|description|
|:---|:---|
|URP|Universal render pipeline|

## Install

### Package Manager

{UnityProject}/Packages/manifest.json

```json
{
"dependencies": {
"com.izayoi.nova.shader.utility": "https://github.com/izayoijiichan/NovaShaderUtility.git#v2.4.0",
"jp.co.cyberagent.nova": "https://github.com/CyberAgentGameEntertainment/NovaShader.git?path=Assets/Nova#2.4.0",
// --- other packages ---
}
}

```

## Usage

```csharp
using Izayoi.NovaShader;
using Izayoi.NovaShader.v2.0.0;
using UnityEngine;

public void Method()
{
var novaUtility = new NovaUtility();

// Get all property values.
NovaPropertyContainer property = novaUtility.GetPropertyValuesFromMaterial(material);

if (property.PropertyEntityType == NovaPropertyEntityType.UberLit)
{
property.UberLitProperty.Emission.EmissionColor = Color.white;
}
else if (property.PropertyEntityType == NovaPropertyEntityType.UberUnlit)
{
property.UberUnlitProperty.Emission.EmissionColor = Color.white;
}

// Set all property values.
novaUtility.SetPropertyValuesToMaterial(material, property);
}

public void BlockMethod()
{
var novaUtility = new NovaUtility();

// Get property block values.
NovaUberEmission emission = novaUtility.MaterialGetter.GetNovaUberEmissionPropertyValues(material);

emission.EmissionColor = Color.white;

// Set property block values.
novaUtility.MaterialSetter.SetNovaUberPropertyValues(material, emission);
}

public void OneMethod()
{
var emissionProxy = new NovaEmissionMaterialProxy(material);

// Get property value.
Color emissionColor = emissionProxy.EmissionColor;

// Set property value.
emissionProxy.EmissionColor = Color.white;
}

```

## Link

[NOVA Shader](https://github.com/CyberAgentGameEntertainment/NovaShader)

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Last updated: 4 Nov, 2024
Editor: Izayoi Jiichan

*Copyright (C) 2024 Izayoi Jiichan. All Rights Reserved.*