Ecosyste.ms: Awesome
An open API service indexing awesome lists of open source software.
https://github.com/j-winston/javascript-tic-tac-toe
Minimalist Tic-Tac-Toe
https://github.com/j-winston/javascript-tic-tac-toe
Last synced: 7 days ago
JSON representation
Minimalist Tic-Tac-Toe
- Host: GitHub
- URL: https://github.com/j-winston/javascript-tic-tac-toe
- Owner: j-winston
- Created: 2023-02-21T19:43:09.000Z (almost 2 years ago)
- Default Branch: main
- Last Pushed: 2023-03-13T16:20:51.000Z (almost 2 years ago)
- Last Synced: 2024-11-14T17:33:47.833Z (2 months ago)
- Language: JavaScript
- Homepage: https://j-winston.github.io/Javascript-Tic-Tac-Toe/
- Size: 57.6 KB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
# Minimalist Tic-Tac-Toe in Javascript
A Javascript version of the game that no one actually ever wins.
---## Table of Contents
---
* Try It Out
* Introduction
* Technologies
* Features
* Inspiration
* Screenshots### Try It Out
---
[Play it here](https://j-winston.github.io/Javascript-Tic-Tac-Toe/)### Introduction
---
This project was really an opportunity to try and separate view from data in javascript. I really wanted to work on
taming the dumpster fire programs that result from trying to do everything from the DOM. Instead, I aimed to create
a solid foundation of code that worked without, and independently of, the DOM.### Technologies
---
HTML/CSS/Javascript### Features
---
* Readable, and modular code can be extended rather easily
* All modules except one are completely blind to each other
* Code skeleton could function without any DOM references### Inspiration
---
My inspiration was this article by Alex Younger on the consquences of interacting with the DOM too freely. ["Building a House from the Inside Out](https://www.ayweb.dev/blog/building-a-house-from-the-inside-out).
It totally resonated with me, and that's because I've been guilty as sin of doing it, as Javascript makes it too easy. This time I wanted to literally create from the inside out.What really got me on this project was game flow--dealing with event driven nature of Javascript. Instead of promises, I wanted to use the old-school callback methods
to challenge myself. This was surprisingly challenging and can easily result in code that is hard to follow, though I did learn some nice naming conventions along the way ie 'onSubmit'### Screenshots
---
![Selection_002](https://user-images.githubusercontent.com/102254727/224761566-a02b7b3d-ce73-4164-8e81-515f2a950cdc.png)
![Selection_003](https://user-images.githubusercontent.com/102254727/224761567-3ea8534e-b6c7-4b94-ac80-4f21ecbcf109.png)
![Selection_004](https://user-images.githubusercontent.com/102254727/224761572-70d471a9-cba0-4cec-9693-ac46aeda75a2.png)
![Selection_005](https://user-images.githubusercontent.com/102254727/224761573-65f68f1c-d519-4f68-957c-91d9e49487fa.png)