https://github.com/jaakop/fgj2017
https://github.com/jaakop/fgj2017
Last synced: 28 days ago
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- Host: GitHub
- URL: https://github.com/jaakop/fgj2017
- Owner: jaakop
- Created: 2017-01-20T16:20:47.000Z (over 8 years ago)
- Default Branch: master
- Last Pushed: 2017-01-22T13:50:27.000Z (over 8 years ago)
- Last Synced: 2025-02-13T21:37:32.915Z (3 months ago)
- Language: JavaScript
- Size: 3.2 MB
- Stars: 0
- Watchers: 4
- Forks: 0
- Open Issues: 1
-
Metadata Files:
- Readme: README.md
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README
# GravEmUp
GravEmUp by
[K-Peura](https://github.com/K-Peura).Initial scaffolding generated with [generator-gamejam](https://github.com/belen-albeza/generator-gamejam/).
## Installation
### Requirements
This games uses [gulp](http://gulpjs.com/) for building and tasks automation.
You can install gulp with npm:
```
npm install -g gulp
```### Build
Clone this repository and install dependencies:
```
git clone K-Peura/ggj17
cd ggj17
npm install
```To **build** the game, run the `dist` task from the project root:
```
gulp dist
```The `dist` folder will contain a build of the game. You can then start a local server that serves this directory statically to play the game in local:
```
npm install -g http-server
http-server dist
```You can **clean up** the temporary files and the `dist` folder by running:
```
gulp clean
```## Development
This project uses [Browserify](http://browserify.org) to handle JavaScript modules.
There is a task that will automatically run Browserify when a JavaScript file changes, and it will also reload the browser.
```
gulp run
```