https://github.com/jacemayer/unity-lerp-coroutines
Panda3D style Intervals implemented in UnityEngine
https://github.com/jacemayer/unity-lerp-coroutines
unity unity-3d unity-asset unity-coroutines unity-engine unity-lerp unity-scripts unity2d unity3d
Last synced: 9 months ago
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Panda3D style Intervals implemented in UnityEngine
- Host: GitHub
- URL: https://github.com/jacemayer/unity-lerp-coroutines
- Owner: JaceMayer
- Created: 2023-01-10T17:05:42.000Z (almost 3 years ago)
- Default Branch: main
- Last Pushed: 2023-01-10T17:23:45.000Z (almost 3 years ago)
- Last Synced: 2025-02-13T22:17:00.376Z (11 months ago)
- Topics: unity, unity-3d, unity-asset, unity-coroutines, unity-engine, unity-lerp, unity-scripts, unity2d, unity3d
- Language: C#
- Homepage:
- Size: 5.86 KB
- Stars: 2
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
# Unity-Lerp-Coroutines
Panda3D style Intervals implemented in UnityEngine
# What does it do?
This repository allows you to do smooth transformations (position, rotation, scale) on a Game Object.
# Where can I see an example
[Example Unity Project](https://github.com/davidallan17/Unity-Lerp-Coroutine-Example)