https://github.com/jackeylea/glffmpeg
GLFFmpeg uses the video recording functionality provided by the FFmpeg library to capture content generated using OpenGL. The cross-platform library provides a minimalistic set of API to simplify the task of capturing OpenGL output to a video stream.
https://github.com/jackeylea/glffmpeg
capture cpp ffmpeg ffmpeg-libraries ffmpeg7 opengl presagis prime vega vegaprime visual-studio visualstudio2022
Last synced: 2 months ago
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GLFFmpeg uses the video recording functionality provided by the FFmpeg library to capture content generated using OpenGL. The cross-platform library provides a minimalistic set of API to simplify the task of capturing OpenGL output to a video stream.
- Host: GitHub
- URL: https://github.com/jackeylea/glffmpeg
- Owner: JackeyLea
- License: lgpl-2.1
- Created: 2023-11-15T04:02:19.000Z (almost 2 years ago)
- Default Branch: main
- Last Pushed: 2024-11-15T06:06:57.000Z (11 months ago)
- Last Synced: 2025-04-09T11:49:00.658Z (6 months ago)
- Topics: capture, cpp, ffmpeg, ffmpeg-libraries, ffmpeg7, opengl, presagis, prime, vega, vegaprime, visual-studio, visualstudio2022
- Language: C++
- Homepage: https://blog.jackeylea.com/vegaprime/how-to-save-data-from-vegaprime/
- Size: 2.68 MB
- Stars: 2
- Watchers: 1
- Forks: 1
- Open Issues: 0
-
Metadata Files:
- Readme: readme.md
- License: COPYING
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README
## GLFFmpeg
GLFFmpeg uses the video recording functionality provided by the FFmpeg library to capture content generated using OpenGL.
The GLFFmpeg library provides a minimalistic set of entry points into the (very thorough) FFmpeg API to simplify the task of capturing OpenGL output to a video stream.
See the samples included with the distribution for usage.
Pre-built binaries and Instructions for building ffmpeg on Windows can be found at: https://github.com/BtbN/FFmpeg-Builds/releases
The latest ffmpeg sources can be found at: https://github.com/FFmpeg/FFmpeg
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