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https://github.com/jackmordaunt/fog-of-chess
[toy] Chess, but with the fog of war.
https://github.com/jackmordaunt/fog-of-chess
2d chess game ggez prototype rust turn-based
Last synced: 2 months ago
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[toy] Chess, but with the fog of war.
- Host: GitHub
- URL: https://github.com/jackmordaunt/fog-of-chess
- Owner: JackMordaunt
- Created: 2019-12-25T10:08:36.000Z (about 5 years ago)
- Default Branch: master
- Last Pushed: 2021-12-22T06:51:14.000Z (about 3 years ago)
- Last Synced: 2024-05-19T00:35:22.163Z (8 months ago)
- Topics: 2d, chess, game, ggez, prototype, rust, turn-based
- Language: Rust
- Size: 393 KB
- Stars: 12
- Watchers: 3
- Forks: 2
- Open Issues: 2
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Metadata Files:
- Readme: readme.md
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README
# Fog Of Chess
A prototypical chess game where the fog of war is thick.
You must be careful how you advance and be sure to gain as much sight as possible.
Information is power.Written in Rust using [ggez](https://github.com/ggez/ggez).
```
git clone https://github.com/jackmordaunt/fog-of-chess
cd fog-of-chess
cargo run --release
```![fog of chess](doc/fog_of_chess.png)
## Features
- [x] Single unit movement.
- [x] Basic line of sight based on move-set and adjacent positions.
- [ ] Compound movements such as the castle move.
- [ ] Win condtions (currently player-enforced), check and check-mate.
- Win screen with player, button to restart.
- [ ] Networked multiplayer.
- [x] Fog Toggle.
- [ ] HUD (display current player turn, timer, menu to change game states).## Backlog
- [x] Auto-center pieces.