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https://github.com/jacobdufault/forge-unity
The core Unity bindings for Forge
https://github.com/jacobdufault/forge-unity
Last synced: 7 days ago
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The core Unity bindings for Forge
- Host: GitHub
- URL: https://github.com/jacobdufault/forge-unity
- Owner: jacobdufault
- License: mit
- Created: 2014-01-16T18:12:28.000Z (almost 11 years ago)
- Default Branch: master
- Last Pushed: 2014-03-29T19:55:17.000Z (over 10 years ago)
- Last Synced: 2023-08-03T15:20:01.149Z (over 1 year ago)
- Language: C#
- Size: 2.04 MB
- Stars: 7
- Watchers: 7
- Forks: 3
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE.md
Awesome Lists containing this project
README
## Forge Unity
Forge Unity provides the core [Forge](https://github.com/jacobdufault/forge) bindings to the Unity game engine (version 4.3). There is a sample that demos Forge [here](https://github.com/jacobdufault/forge-sample).
This project is open source under the MIT license.
## Installation
Using Forge in Unity is simple.
1. Create a new Unity 4.3 project or open an existing one
2. Copy `Forge` into your `Assets` directory
3. Make sure that you're using .NET 2.0 (not the subset). You can change this by following:
1. Select `Edit` in the menu
2. Select `Project Settings`
3. Select `Player`
4. Select `Other Settings` in the player menu
5. Select `Api Compatibility Level` and set it to `.NET 2.0` (not .NET 2.0 Subset)
4. Restart Unity (to reload the menu so that `Forge` appears)
5. Select `Forge` in the menu and then `Create Level`## Inspector / Editor Support
This package contains all of the Forge Unity integration experience, but the editing aspects of Forge Unity require the [Full Inspector](http://jacobdufault.github.io/fullinspector/). It will be available on the Unity Asset Store soon.