https://github.com/jadc/unboundanvil
A Minecraft Fabric mod that reduces anvil restrictions.
https://github.com/jadc/unboundanvil
Last synced: 12 months ago
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A Minecraft Fabric mod that reduces anvil restrictions.
- Host: GitHub
- URL: https://github.com/jadc/unboundanvil
- Owner: jadc
- License: lgpl-2.1
- Created: 2024-01-06T00:02:08.000Z (over 2 years ago)
- Default Branch: main
- Last Pushed: 2024-01-06T00:48:46.000Z (over 2 years ago)
- Last Synced: 2025-03-01T05:15:29.782Z (over 1 year ago)
- Language: Java
- Size: 101 KB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 1
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Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# Unbound Anvil
A Minecraft Fabric mod that reduces anvil restrictions.
**Unbound Anvil** reduces restrictions on anvil usage as minimally as possible, maintaining vanilla gameplay as much as possible.
This mod makes the following changes to the server side, and nothing more:
- Renaming an item always costs 1 level
- You can combine enchants (that have multiple levels) as much as you want
- You can combine any enchant, except Silk Touch with Fortune
- Removes the "Too Expensive" restriction when the price is above 40 levels
- Anvil XP cost increases like vanilla (x2 each time) until 35 levels; afterwards, it only increases by 1 level each time
Additionally, the mod removes the "Too Expensive" alert and fixes roman numerals above 10, if (optionally) installed on the client.
This mod does *not* uncap max levels, so enchantment tables, villager trades, and loot tables are unaffected. Higher than normal enchantment levels are only obtainable by combining in an anvil.
## Gallery




## Download
Check out the mod on [Modrinth](https://modrinth.com/mod/unboundanvil) and [CurseForge](curseforge.com/minecraft/mc-mods/unboundanvil).