https://github.com/jakubtomsu/bullet_hell_2d
Super simple top-down shooter game in custom engine. Made in 5 days.
https://github.com/jakubtomsu/bullet_hell_2d
2d-game 2d-game-engine 2d-graphics engine game game-development game-engine gameengine opengl
Last synced: about 1 month ago
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Super simple top-down shooter game in custom engine. Made in 5 days.
- Host: GitHub
- URL: https://github.com/jakubtomsu/bullet_hell_2d
- Owner: jakubtomsu
- Created: 2021-07-03T12:27:03.000Z (almost 4 years ago)
- Default Branch: main
- Last Pushed: 2021-07-17T14:02:54.000Z (almost 4 years ago)
- Last Synced: 2025-01-25T19:29:18.470Z (3 months ago)
- Topics: 2d-game, 2d-game-engine, 2d-graphics, engine, game, game-development, game-engine, gameengine, opengl
- Language: C
- Homepage:
- Size: 35.8 MB
- Stars: 3
- Watchers: 2
- Forks: 1
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
# bullet_hell_2d
Super simple top-down shooter game in custom engine.
Made in 5 days, and I will not work on it anymore, except maybe fixing some bugs if anyone is interested.
Uses OpenGL for rendering.


## basic info
All the gameplay code is in **game.cpp**, and it's interfacing with the engine through few basic functions.
The engine is kinda garbage, and there are still some bugs, but does the job :)
There is no audio, too bad.
## how to build
g++ or clang++ required.
run **build.bat** in terminal, result is in **build\game.exe**
## dependencies (everything included)
**GLFW** (dll version) - for opening window and input
**GLAD** - for loading OpenGL