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https://github.com/jaller94/element-offices
WorkAdventure Maps of Element offices
https://github.com/jaller94/element-offices
Last synced: about 1 month ago
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WorkAdventure Maps of Element offices
- Host: GitHub
- URL: https://github.com/jaller94/element-offices
- Owner: jaller94
- License: other
- Created: 2023-02-23T12:13:58.000Z (almost 2 years ago)
- Default Branch: master
- Last Pushed: 2023-03-31T17:38:29.000Z (over 1 year ago)
- Last Synced: 2024-10-19T06:17:02.508Z (2 months ago)
- Language: HTML
- Size: 1.35 MB
- Stars: 0
- Watchers: 2
- Forks: 1
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE.assets
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README
# WorkAdventure Map Starter Kit
![map](./maps/map.png)
This is a starter kit to help you build your own map for [WorkAdventure](https://workadventu.re).
To understand how to use this starter kit, follow the tutorial at [https://workadventu.re/map-building](https://workadventu.re/map-building).
## Structure
* *maps*: Map files
* *map.(json/tmj)*: Map file
* *map.png*: The map thumbnail displayed on the in-game map information
* *public*: Static files like PDFs
* *src*: Source files like scripts or PSDs.
* *tilesets*: All tilesetsIf you want to use more than one map file, just add the new map file in the /maps folder.
If you are going to create custom websites to embed in the map, please reference the HTML files in the `input` option in *vite.config.js*.
## Requirements
Node.js version >=16
## Installation
With npm installed (comes with [node](https://nodejs.org/en/)), run the following commands into a terminal in the root directory of this project:
```shell
npm install
npm run dev
```## Test production map
You can test the optimized map as it will be in production:
```sh
npm run build
npm run prod
```## Licenses
This project contains multiple licenses as follows:
* [Code license](./LICENSE.code) *(all files except those for other licenses)*
* [Map license](./LICENSE.map) *(`map.tmj` and the map visual as well)*
* [Assets license](./LICENSE.assets) *(the files inside the `src/assets/` folder)*### About third party assets
If you add third party assets in your map, do not forget to:
1. Credit the author and license with the "tilesetCopyright" property present in the properties of each tilesets in the `map.tmj` file
2. Add the license text in LICENSE.assets